A new virtual task to evaluate human place learning

A new virtual task to evaluate human place learning
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DOI:
10.1016/j.bbr.2008.02.024
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发表时间:
2008-06-26
影响因子:
2.7
通讯作者:
Manuel Cimadevilla, Jose
Manuel Cimadevilla, Jose
中科院分区:
心理学3区
文献类型:
--
作者:
Canovas, Rosa;Espinola, Moises;Manuel Cimadevilla, Jose

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本研究评估了一种新的虚拟任务来评估人类位置学习的有效性。该测试基于为啮齿动物研究开发的孔板迷宫。它的设计提供了一个简单的难度设置。63名本科生(30名男性和33名女性)被随机分配到三个测试条件下,他们必须找到3,5和7个奖励,分别在一个虚拟的房间有16个可能的奖励位置。受试者被要求在10次试验中使用最少的尝试次数来发现所有的奖励。在最初的试验中,受试者需要访问几乎所有的位置才能发现奖励。然而,在最后一次试验中,很大一部分受试者没有犯错。结果表明,所有被试都获得了任务,但错误的数量与条件的难度直接相关。此外,女性比男性更慢,准确性更差。这些结果与其他虚拟任务中的先前结果一致,并支持本测试的空间分量。(c)2008 Elsevier B.V.保留所有权利。
This study assesses the effectiveness of a new virtual task to evaluate human place learning. This test was based on the hole-board maze, developed for rodent research. Its design provides an easy set of levels of difficulty. Sixty-three undergraduate students (30 men and 33 women) were randomly distributed into three testing conditions; they had to find 3, 5 and 7 rewards, respectively, in a virtual room with 16 possible rewarded positions. Subjects were asked to use the minimum amount of attempts to discover all the rewards in 10 trials. In the initial trial subjects needed to visit almost all the positions to discover the rewards. However, in the last trial an important percentage of subjects did not err. Results showed that all subjects acquired the task but with different amounts of mistakes directly related to the level of difficulty of the condition. In addition, women were slower and less accurate than men. These results agree with previous results in other virtual tasks, and support the spatial component of this test. (c) 2008 Elsevier B.V. All rights reserved.