3D Displays

3D Displays
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DOI:
10.1146/annurev-vision-082114-035800
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发表时间:
2016-01-01
期刊:
ANNUAL REVIEW OF VISION SCIENCE, VOL 2
影响因子:
--
通讯作者:
Wetzstein, Gordon
Wetzstein, Gordon
中科院分区:
其他
文献类型:
--
作者:
Banks, Martin S.;Hoffman, David M.;Wetzstein, Gordon

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创造逼真的三维(3D)体验一直是一个非常活跃的研究和开发领域,本文介绍了进展和有待解决的问题。技术发展的一个非常活跃的领域是建立显示器,在观看参数和三角深度提示之间创建正确的关系:立体、运动和聚焦。3D显示器的设计、建造、评估和使用涉及多个学科,但对人类视觉的理解对这家企业至关重要,因为最终的目标是为观众提供所需的感知体验。在这篇文章中,我们回顾了有关创造3D体验的显示器的研究和开发。我们还强调了需要进一步研究和开发的领域。
Creating realistic three-dimensional (3D) experiences has been a very active area of research and development, and this article describes progress and what remains to be solved. A very active area of technical development has been to build displays that create the correct relationship between viewing parameters and triangulation depth cues: stereo, motion, and focus. Several disciplines are involved in the design, construction, evaluation, and use of 3D displays, but an understanding of human vision is crucial to this enterprise because in the end, the goal is to provide the desired perceptual experience for the viewer. In this article, we review research and development concerning displays that create 3D experiences. And we highlight areas in which further research and development is needed.