Updating displays after imagined object and viewer rotations.

Updating displays after imagined object and viewer rotations.
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在想象的对象和观察者旋转后更新显示。

DOI:
10.1037//0278-7393.26.1.151
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发表时间:
2000
期刊:
Journal of experimental psychology. Learning, memory, and cognition
影响因子:
--
通讯作者:
Proffitt,DR
Proffitt,DR
中科院分区:
--
文献类型:
--
作者:
Wraga,M;Creem,SH;Proffitt,DR

文献摘要

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相似文献

六个实验比较了空间更新的阵列后,想象旋转的阵列与观众。参与者响应速度更快,观众的任务比阵列任务中的错误更少,而定位外(实验1)或内(实验2)的阵列。一个明显的阵列优势,更新对象,而不是位置是由于参与者想象的单个对象的平移,而不是旋转的阵列(实验3)。当阵列减少到1个对象时,上级查看器性能持续存在(实验4);然而,具有熟悉配置的对象稍微改善了对象性能(实验5)。当旋转包括转动对象的触觉信息时,对象性能达到了近距离观察者的水平。研究人员根据人类认知系统转换与每个想象旋转相对应的空间参考框架的相对差异来讨论这些发现。(PsycInfo数据库记录(c)2016阿帕,保留所有权利)
Six experiments compared spatial updating of an array after imagined rotations of the array versus viewer. Participants responded faster and made fewer errors in viewer tasks than in array tasks while positioned outside (Experiment 1) or inside (Experiment 2) the array. An apparent array advantage for updating objects rather than locations was attributable to participants imagining translations of single objects rather than rotations of the array (Experiment 3). Superior viewer performance persisted when the array was reduced to 1 object (Experiment 4); however, an object with a familiar configuration improved object performance somewhat (Experiment 5). Object performance reached near-viewer levels when rotations included haptic information for the turning object. The researchers discuss these findings in terms of the relative differences in which the human cognitive system transforms the spatial reference frames corresponding to each imagined rotation.(PsycINFO Database Record (c) 2016 APA, all rights reserved)