Interactive Computer Animation of Hand Gestures using Status Estimation with Multiple Regression Analysis

Interactive Computer Animation of Hand Gestures using Status Estimation with Multiple Regression Analysis
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使用状态估计和多元回归分析的手势交互式计算机动画

DOI:
10.1111/1467-8659.00517
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发表时间:
2001
期刊:
Computer graphics forum (Print)
影响因子:
--
通讯作者:
F. Kishino
F. Kishino
中科院分区:
--
文献类型:
--
作者:
Y. Kitamura;Tomohiko Higashi;Takayuki Iida;F. Kishino

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本文提出了一种使用从多个执行特定任务的手指动作的捕获数据序列的尺寸降低的尺寸来互动生成自然手势动画的方法。通过引入具有多重回归分析的估计来实现此方法。即使输入运动的用户的骨骼结构与计算机中形状模型的骨骼结构不同,用户想象的运动是生成的。从应用于虚拟对象操纵的接口获得的实验结果表明,所提出的方法自然会像用户所期望的那样生成动画。此方法使我们能够制造需要最少用户培训和计算机校准的输入设备,并有助于使用户界面直观且易于使用。
This paper presents a method of interactively generating natural hand gesture animation using reduced dimensionality from multiple captured data sequences of finger motions conducting specific tasks. This method is achieved by introducing an estimation with multiple regression analysis. Even when the skeletal structure of the user who inputs the motion is different from that of the shape model in the computer, the motion that a user imagines is generated. Experimental results obtained from the interface applied to virtual object manipulation showed that the proposed method generates animation naturally, just as users would expect. This method enables us to make input devices that require minimal user training and computer calibration, and helps to make the user interface intuitive and easy to use.
DOI: --
发表时间: 2004
期刊: 情報処理学会インタラクション2004論文集
影响因子: --
作者:
北村 喜文;高橋 大輔;岸野 文郎
通讯作者: 岸野 文郎