Linear Contextual Bandits with Adversarial Corruptions

Linear Contextual Bandits with Adversarial Corruptions
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具有对抗性腐败的线性上下文强盗

DOI:
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发表时间:
2021
期刊:
arXiv.org
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通讯作者:
Quanquan Gu
Quanquan Gu
中科院分区:
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文献类型:
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作者:
Heyang Zhao;Dongruo Zhou;Quanquan Gu

文献摘要

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我们研究存在对抗性腐败的线性上下文强盗问题,其中玩家和可能无限的决策集之间的交互受到对手的污染,该对手可以将奖励破坏到腐败水平 $C$,该腐败水平由每轮奖励的最大变化之和来衡量。我们提出了一种方差感知算法,可适应对抗性污染 $C$ 的水平。关键算法设计包括(1)观察数据的多级划分方案,(2)适应损坏级别的级联置信集,以及(3)可以利用低方差奖励的方差感知置信集构造。我们进一步证明该算法的遗憾为$ilde{O}(C^2dsqrt{sum_{t = 1}^T sigma_t^2} + C^2Rsqrt{dT})$,其中$d$是上下文向量的维度,$T$是轮数,$R$是噪声范围,$sigma_t^2,t=1ldots,T$是瞬时方差奖励。我们还证明了所提出的算法的间隙依赖后悔界限,该算法依赖于实例,因此可以在良好的实际实例上获得更好的性能。据我们所知,这是第一个针对上下文强盗的方差感知腐败鲁棒算法。合成数据的实验证实了我们的理论。
We study the linear contextual bandit problem in the presence of adversarial corruption, where the interaction between the player and a possibly infinite decision set is contaminated by an adversary that can corrupt the reward up to a corruption level $C$ measured by the sum of the largest alteration on rewards in each round. We present a variance-aware algorithm that is adaptive to the level of adversarial contamination $C$. The key algorithmic design includes (1) a multi-level partition scheme of the observed data, (2) a cascade of confidence sets that are adaptive to the level of the corruption, and (3) a variance-aware confidence set construction that can take advantage of low-variance reward. We further prove that the regret of the proposed algorithm is $ ilde{O}(C^2dsqrt{sum_{t = 1}^T sigma_t^2} + C^2Rsqrt{dT})$, where $d$ is the dimension of context vectors, $T$ is the number of rounds, $R$ is the range of noise and $sigma_t^2,t=1ldots,T$ are the variances of instantaneous reward. We also prove a gap-dependent regret bound for the proposed algorithm, which is instance-dependent and thus leads to better performance on good practical instances. To the best of our knowledge, this is the first variance-aware corruption-robust algorithm for contextual bandits. Experiments on synthetic data corroborate our theory.