Sol y Agua: A Game-based Learning Platform to Engage Middle-school Students in STEM

Sol y Agua: A Game-based Learning Platform to Engage Middle-school Students in STEM
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Sol y Agua:一个让中学生参与 STEM 的游戏学习平台

DOI:
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发表时间:
2018
期刊:
Frontiers in Education Conference
影响因子:
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通讯作者:
E. Villa
E. Villa
中科院分区:
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文献类型:
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作者:
Monika Akbar;Lucia Dura;A. Gates;Angel Ortega;M. K. Roy;Claudia Santiago;Jesus G. Tellez;E. Villa

文献摘要

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全文,研究到实践。随着国家科学家和工程师的持续短缺,迫切需要不同的学生,特别是西班牙裔学生,进入并完成各级科学,技术,工程和数学(STEM)教育。造成STEM领域代表性低的因素是西班牙裔青年在其早期发展阶段缺乏与科学相关的参与和相关经验,以及缺乏拉丁裔科学家作为榜样,这些榜样是可见的,有形的,真实的,并激励他们的社区。此外,学生在中学阶段的数学和科学经验已经成为一个“过滤器”,阻止许多学生在高中学习高级STEM课程,因此限制了他们在以后的教育中探索STEM学科和职业的知识和兴趣。本文提出了一种基于研究的方法,以吸引中学生在大多数西班牙裔地区的STEM领域,使用基于游戏的学习平台。该平台通过在并行学习模块中使用模拟和数据可视化,在中学水平的水资源保护领域集成了计算思维。该平台中引入的概念具有足够的通用性,可以在具有不同学生人口统计数据的其他地理区域成功应用。
Full paper, Research-to-Practice. With the nation’s continuing shortage of scientists and engineers, there is an urgent need for diverse students, especially Hispanic students, to enter and complete science, technology, engineering and math (STEM) education at all levels. Contributing factors to the low representation in STEM areas are the lack of Hispanic youth’s exposure to engaging and relevant experiences with science in their early stages of development and the lack of Latino scientists as role models that are visible, tangible, real, and inspiring to their communities. In addition, student experiences in math and science in the middle grades have emerged as a “filter” that prevents many students from pursuing advanced STEM courses in high school and, therefore, limits their knowledge of and interest in exploring STEM subjects and careers later in their education. This paper presents a research-based approach to attract middle school students to STEM fields in a majority Hispanic region, using a game-based learning platform. The platform integrates computational thinking in the area of water conservation at middle-school level by using simulations and data visualization in concurrent learning modules. The concepts introduced in the platform are universal enough to be successfully employed in other geographical regions with different student demographics.