An Immersive Telepresence System Using a Real-Time Omnidirectional Camera and a Virtual Reality Head-Mounted Display

An Immersive Telepresence System Using a Real-Time Omnidirectional Camera and a Virtual Reality Head-Mounted Display
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使用实时全向摄像头和虚拟现实头戴式显示器的沉浸式远程呈现系统

DOI:
10.1109/ism.2014.62
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发表时间:
2014
期刊:
2014 IEEE International Symposium on Multimedia
影响因子:
--
通讯作者:
Y. Leblebici
Y. Leblebici
中科院分区:
--
文献类型:
--
作者:
L. Gaemperle;Kerem Seyid;Vladan Popovic;Y. Leblebici

文献摘要

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当前的远程呈现系统受到使用标准窄视角摄像头的限制。通过使用全向摄像头,实现了改进的视觉临场感系统。这项工作提供了一个更身临其境的视觉体验使用全方位全景相机结合现代,低成本的虚拟现实头盔显示器。简要介绍了摄像系统及其视频数据格式。该系统能够通过网络连接进行全方位直播。该系统由作为采集设备的全景摄像头、提供服务器支持的个人计算机和连接到客户端计算机的头盔显示器组成。展示了从视频数据创建虚拟环境的服务器和客户端应用程序,并显示了测试设置。最后,给出了一个系统实时运行的视频实例。
Current telepresence systems are limited by the use of standard, narrow angle of view cameras. By using an Omni directional camera, an improved visual telepresence system is achieved. This work presents a more immersive visual experience using the Omni directional Panoptic camera in combination with a modern, low cost virtual reality head-mounted display. The camera system and its video data format are briefly described. The presented system is capable of broadcasting the Omni directional live stream via network connection. The system consists of the Panoptic camera as the acquisition device, a personal computer providing server support, and a head-mounted display connected to a client computer. The server and the client application that create a virtual environment from the video data are presented and the test setup is shown. Finally, a video example of the system's real-time operation is provided.