Reachability in Stochastic Timed Games
Reachability in Stochastic Timed Games
复制标题
随机定时游戏中的可达性
DOI:
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发表时间:
2009
期刊:
影响因子:
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通讯作者:
Vojtěch Forejt
中科院分区:
文献类型:
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作者:
P. Bouyer;Vojtěch Forejt
We define stochastic timed games, which extend two-player timed games with probabilities (following a recent approach by Baier et al ), and which extend in a natural way continuous-time Markov decision processes. We focus on the reachability problem for these games, and ask whether one of the players has a strategy to ensure that the probability of reaching a fixed set of states is equal to (or below, resp. above) a certain number r , whatever the second player does. We show that the problem is undecidable in general, but that it becomes decidable if we restrict to single-clock 1$frac{1}{2}$-player games and ask whether the player can ensure that the probability of reaching the set is =1 (or >0, =0).