Multimodal Serious Games Technologies for Cultural Heritage

Multimodal Serious Games Technologies for Cultural Heritage
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文化遗产多模式严肃游戏技术

DOI:
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发表时间:
2017
期刊:
Mixed Reality and Gamification for Cultural Heritage
影响因子:
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通讯作者:
S. Freitas
S. Freitas
中科院分区:
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文献类型:
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作者:
F. Liarokapis;Panagiotis Petridis;Daniel Andrews;S. Freitas

文献摘要

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本章描述了多模式严肃游戏如何创造身临其境的体验来增强访问者的体验。通过无缝集成技术,提供多模式虚拟和增强现实体验,创建更具吸引力的数字遗产展览。在参与展览的过程中,参与者可以在不同的探索模式之间切换,并可以通过严肃的游戏、用户界面、虚拟现实和增强现实进一步探索这些文物。还说明了不同类型的交互范例。在此基础上,提出了基于上述技术的多模式文化遗产框架。最后,提出了未来的研究方向,为科学研究创造新的机遇。
This chapter describes how multimodal serious games can create an immersive experience to enhance the visitor’s experience. The creation of more engaging digital heritage exhibitions by seamlessly integrating technologies to provide a multimodal virtual and augmented reality experience is presented. In engaging exhibitions, participants can switch between different modes of exploring the physical artefacts at the museum and can explore these artefacts further through serious games, user interfaces, virtual reality and augmented reality. Different types of interaction paradigms are also illustrated. Moreover, a framework for multimodal cultural heritage is proposed based on the above technologies. Finally, future research directions for creating new opportunities for scientific research are presented.