Efficient reconstruction of light fields for consistently augmented reality using dense multi-view systems

Efficient reconstruction of light fields for consistently augmented reality using dense multi-view systems
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使用密集多视图系统高效重建光场以实现一致的增强现实

DOI:
10.1117/12.2521549
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发表时间:
2019
期刊:
--
影响因子:
--
通讯作者:
T. Hamamoto
T. Hamamoto
中科院分区:
--
文献类型:
--
作者:
S. Suda;K. Kodama;T. Hamamoto

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在本文中,我们研究了密集的多视图系统传输光场超出视觉障碍,如果它是透明的。与相机阵列或透镜阵列适当组合的多视图3d显示器为许多用户提供一致的增强现实,同时作为真实的世界中的这种遮挡的简单解决方案。我们首先描述了我们提出的多视图系统的设计,其外观进行评估,假设国家的最先进的视觉设备被使用。然后,为了减少用于廉价系统的获取光场的图像传感器,引入有效的插值以在真实的时间中重建整个4d光场,以与真实的世界一致。我们表明,我们在GPGPU上的实际实现实际上实现了实时插值,获得了大量的光场数据,而不会对各种深度造成严重的退化。
In this paper, we study dense multi-view systems transmitting light fields beyond a visual obstruction as if it were transparent. Multi-view 3d displays appropriately combined with camera arrays or lens arrays provide consistently augmented reality for many users at the same time as a simple solution of such occlusion in the real world. We first describe a design of our proposed multi-view system, appearances of which are evaluated by assuming state-of-the-art visual devices to be used. Then, in order to reduce image sensors acquiring light fields for inexpensive systems, efficient interpolation is introduced to reconstruct the entire 4d light field in real time for consistency with the real world. We show that our practical implementation on a GPGPU actually achieves real-time interpolation obtaining enormous data of light fields without severe degradation for various depths.
DOI: --
发表时间: 2008
期刊:
影响因子: --
作者:
Morita;K.;Watanabe;K.;Hayashibara;N.;Takizawa;M.;Yuichi Taguchi;Yuichi Taguchi;Yuichi Taguchi;永塚遼;田口裕一
通讯作者: 田口裕一
DOI: 10.1109/icme.2006.262566
发表时间: 2006-07
期刊: 2006 IEEE International Conference on Multimedia and Expo
影响因子: --
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