Truthful Mechanisms for Agents That Value Privacy

Truthful Mechanisms for Agents That Value Privacy
复制标题

DOI:
10.1145/2892555
复制
发表时间:
2011-11
期刊:
ACM Transactions on Economics and Computation (TEAC)
影响因子:
--
通讯作者:
Yiling Chen;Stephen Chong;Ian A. Kash;T. Moran;S. Vadhan
Yiling Chen;Stephen Chong;Ian A. Kash;T. Moran;S. Vadhan
中科院分区:
其他
文献类型:
--
作者:
Yiling Chen;Stephen Chong;Ian A. Kash;T. Moran;S. Vadhan

文献摘要

被引文献

相似文献

最近的研究构建了既真实又不同私密性的经济机制。在这些机制中,隐私与真实性是分开对待的;它并没有被整合到玩家的效用函数中(在某些情况下,这样做会导致不真实)。在这项工作中,我们提出了一种新的、通用的方法来建模玩家效用函数中的隐私。具体地说,我们只假设,如果一个球员的属性,任何报告结果我将会导致o大约相同的概率,然后啊,有一个小隐私我成本的球员。我们给三个机制,真实的对我们的隐私:建模为一个选举的两位候选人之间,为一个离散的设施选址问题的版本,和一般的社会选择问题离散实用程序(通过VCG-like机制)。随着玩家数量n的增加,我们的机制所获得的社会福利将趋于最优(作为n的一小部分)。
Recent work has constructed economic mechanisms that are both truthful and differentially private. In these mechanisms, privacy is treated separately from truthfulness; it is not incorporated in players’ utility functions (and doing so has been shown to lead to nontruthfulness in some cases). In this work, we propose a new, general way of modeling privacy in players’ utility functions. Specifically, we only assume that if an outcome o has the property that any report of player i would have led to o with approximately the same probability, then o has a small privacy cost to player i. We give three mechanisms that are truthful with respect to our modeling of privacy: for an election between two candidates, for a discrete version of the facility location problem, and for a general social choice problem with discrete utilities (via a VCG-like mechanism). As the number n of players increases, the social welfare achieved by our mechanisms approaches optimal (as a fraction of n).