Two-point ray tracing in 3-D
Two-point ray tracing in 3-D
复制标题
3D 中的两点光线追踪
DOI:
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发表时间:
1996
期刊:
影响因子:
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通讯作者:
P. Bulant
中科院分区:
文献类型:
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作者:
P. Bulant
Algorithm for determination of all two-point rays of a given elementary wave by means of the shooting method is presented. The algorithm is designed for general 3-D models composed of inhomogeneous geological blocks separated by curved interfaces. It is independent of the initial conditions for rays and of the initial-value ray tracer. The algorithm described has been coded in Fortran 77, using subroutine packages MODEL and CRT for model specification and for initial-value ray tracing.