Two-point ray tracing in 3-D

Two-point ray tracing in 3-D
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3D 中的两点光线追踪

DOI:
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发表时间:
1996
期刊:
影响因子:
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通讯作者:
P. Bulant
P. Bulant
中科院分区:
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文献类型:
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作者:
P. Bulant

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给出了用打靶法确定给定基波的所有两点射线的算法。该算法适用于由曲线界面隔开的非均匀地质块体组成的一般三维模型。它与光线的初始条件和初始值光线跟踪器无关。所描述的算法已用Fortran 77编写,使用子程序包MODEL和CRT进行模型说明和初值射线跟踪。
Algorithm for determination of all two-point rays of a given elementary wave by means of the shooting method is presented. The algorithm is designed for general 3-D models composed of inhomogeneous geological blocks separated by curved interfaces. It is independent of the initial conditions for rays and of the initial-value ray tracer. The algorithm described has been coded in Fortran 77, using subroutine packages MODEL and CRT for model specification and for initial-value ray tracing.