1 “ Dual ” embodied interaction for creating a virtual co-existing space

1 “ Dual ” embodied interaction for creating a virtual co-existing space
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1 “双重”体现互动,打造虚拟共存空间

DOI:
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发表时间:
2003
期刊:
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影响因子:
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通讯作者:
Y. Miwa
Y. Miwa
中科院分区:
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文献类型:
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作者:
S. Wesugi;Y. Miwa

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电子邮件:wesugi@computer.org,miwa@waseda.jp摘要在以计算机为媒介的通信领域,面对面的参与的重要性已经被指出。为了创造这样一种共存的情况,主要有两种方法可以使用;视觉交互和有形交互。然而,每种方法都不足以创造一个虚拟的共存空间。因此,我们设计了一种互补的方法来整合视觉交互和有形交互。这不仅仅是一种将两种交互联合收割机结合起来的方法。我们的独特之处是一个物理对象,我们可以与之交互,同时表示为共享虚拟空间中的虚拟物理对象,我们可以通过虚拟化身进行交互。基于这一思想,我们实现了网络化的“懒人苏珊”通信系统。我们可以相互旋转磁盘,其旋转与远程磁盘同步,然后磁盘被表示为共享虚拟空间中的虚拟物理磁盘,在该共享虚拟空间中,我们可以通过自己的虚拟化身和远程参与者进行交互。初步的沟通实验结果显示,我们的“双重”互动设计对提升“共址”感有显著的效果。
Email: wesugi@computer.org, miwa@waseda.jp Abstract A significance of engagement in face-to-face has been pointed out in computer mediated communication area. In order to create such a coexisting situation, mainly two approaches can be available; visual interaction and tangible interaction. However, each approach is insufficient to create a virtual co-existing space. Therefore we devise a complementary approach to integrate visual interaction and tangible interaction. This is not an approach just to combine two interactions. Our unique point is a physical object, which we can interact with, is concurrently represented as a virtual physical object in a shared virtual space where we can interact by virtual avatar. Based on this concept, we implemented networked "Lazy Susan" communication system. We can rotate the disk with each other, the rotation of which is synchronized with remote disk, then the disk is represented as a virtual physical disk in a shared virtual space where we can interact with remote participant by virtual avatar of our own and the remote participant. Then the preliminary results of communication experiments indicate that our “dual” interaction design is significant to enhance a sense of “being co-located”.