Nailing the coffin shut on doubts that violent video games stimulate aggression: comment on Anderson et al. (2010).
Nailing the coffin shut on doubts that violent video games stimulate aggression: comment on Anderson et al. (2010).
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DOI:
10.1037/a0018567
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发表时间:
2010-03
影响因子:
22.4
通讯作者:
Huesmann, L. Rowell
中科院分区:
文献类型:
--
作者:
Huesmann, L. Rowell
Over the past half-century the mass media, including video games, have become important socializers of children. Observational learning theory has evolved into social-cognitive information processing models that explain that what a child observes in any venue has both short-term and long-term influences on the child's behaviors and cognitions. Anderson's (2010) extensive meta-analysis of the effects of violent video games confirms what these theories predict and what prior research about other violent mass media has found – that violent video games stimulate aggression in the players in the short run and increase the risk for aggressive behaviors by the players later in life. The effects occur for males and females and for children growing up in Eastern or Western cultures. The effects are strongest for the best studies. Contrary to some critics' assertions, the meta-analysis is methodologically sound and comprehensive. Yet the results are unlikely to change the critics' views or the public's perception that the issue is undecided because there are some studies that have yielded null effects, because many people are concerned that the implications of the research threaten freedom of expression, and because many people have their identities or self-interests closely tied to violent video games.
影响因子:
22.4
作者:
Anderson, Craig A.;Shibuya, Akiko;Saleem, Muniba
通讯作者:
Saleem, Muniba
影响因子:
4
作者:
Huesmann, LR;Moise-Titus, J;Eron, LD
通讯作者:
Eron, LD