Designing for the internet of things: prototyping material interactions

Designing for the internet of things: prototyping material interactions
复制标题

物联网设计:材料交互原型设计

DOI:
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发表时间:
2014
期刊:
CHI Extended Abstracts
影响因子:
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通讯作者:
I. Bogost
I. Bogost
中科院分区:
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文献类型:
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作者:
Tom Jenkins;I. Bogost

文献摘要

被引文献

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物联网(IoT)为考虑电子原型设计的性质提供了肥沃的土壤,特别是在从最低级别构建系统时。在构建工件以直接与日常材料和上下文进行交互时,我们发现从最低级别的硬件接近物联网非常重要,以避免从平台本身的真实的知识中抽象出来,并降低大规模部署的实施成本。构建新的、廉价的平台,以最小的方式增强日常物品,是我们对物联网设备自上而下控制的替代方案。我们打算将事物之间的交互作为一个自下而上的设计研究,研究无处不在的小规模计算及其潜在的美学应用。
The Internet of Things (IoT) offers fertile ground to consider the nature of electronic prototyping, especially in building systems from the lowest level. While constructing artifacts to interact directly with everyday materials and contexts, we've found it important to approach the IoT from the very lowest levels of hardware to avoid both abstracting away from real knowledge of the platform itself as well as to reduce implementation cost for massive deployment. Building new, inexpensive platforms that augment everyday objects in minimal ways is our proposal for an alternative to top-down control of IoT devices. We intend to move towards interactions among and between things as a bottom-up design study into ubiquitous small-scale computing and its potential aesthetic applications.