Learning at work through a multi-user synchronous simulation game

Learning at work through a multi-user synchronous simulation game
复制标题

通过多用户同步模拟游戏在工作中学习

DOI:
10.1504/ijceell.2001.000397
复制
发表时间:
2001
影响因子:
1.6
通讯作者:
M. A. Borges
M. A. Borges
中科院分区:
--
文献类型:
--
作者:
Cecília C. Baranauskas;Nelson G. Gomes Neto;M. A. Borges

文献摘要

被引文献

相似文献

对网络作为共享和传播信息的媒介的普遍兴趣已经达到正规教育。最近的文献讨论了几种形式的教育应用计算机为媒介的通信技术。这些新技术的使用在工作场所的比例并不相同。这项工作解决了学习的机会,互联网媒体可以带来的持续发展的过程中的人在工作。特别提到了骰子游戏的设计,多用户同步模拟策略类游戏制造培训。
The general interest in the web as a medium for sharing and distributing information has reached formal education. Recent literature has discussed several modalities of educational application for computer-mediated communication technologies. The use of these new technologies is not seen in the same proportion in the workplace. This work addresses the learning opportunities which the internet media can bring to the process of continual development of people at work. Particular reference is made to the design of the Dice Game, a multi-user synchronous simulation game for manufacturing training.