ARIEL - Augmented Reality for Interpretive and Experiential Learning
ARIEL - Augmented Reality for Interpretive and Experiential Learning
批准号:
0741659
负责人:
Karen Elinich
金额:
$179.97万
依托单位国家:
美国
项目类别:
Continuing Grant
财政年份:
2008
资助国家:
美国
项目状态:
已结题
起止时间:
2008-09-15 至 2014-08-31
中文摘要
机构:富兰克林研究所科学博物馆PI: Snyder, Steve项目:ARIEL -增强现实的解释和体验式学习提案号。项目摘要富兰克林研究所科学博物馆将与宾夕法尼亚大学教育研究生院和卡内基梅隆大学娱乐技术中心合作,利用增强现实(AR)和虚拟现实(VR)两种尖端技术,开发、测试和试点一种可出口和可复制的网络学习展览。该展览的概念化植根于美国国家科学基金会资助的未来教育和学习网络基础设施研讨会的学习研究愿景(计算研究协会,2005年)。将VR和AR技术结合到富兰克林研究所的电力和地球科学展览中,是对传统实践学习方法的创新,将提高有孩子的家庭和小学团体的主要观众的学习体验质量。该项目对未来的展览发展具有重要意义,更广泛地说,将为如何将网络学习纳入传统展览提供新的学习研究。来自ISE领域的15位参展展品开发商将协助评估新展品;接受有关机构设计及发展虚拟现实及增强现实展品的培训;并获得展览的新软件的完全访问权,以便在他们的非正式学习场所实施。该技术应用程序将由卡内基梅隆大学娱乐技术中心开发,该中心是虚拟现实设计和开发领域的领导者。前端和形成性评估将由富兰克林研究所内部监督。学习创新研究所将进行总结性评价。宾夕法尼亚大学教育研究生院将对AR和VR技术对展品学习的影响进行研究。
英文摘要
Institution: Franklin Institute Science Museum PI: Snyder, Steve Project: ARIEL - Augmented Reality for Interpretive and Experiential Learning Proposal No.: DRL-0741659 PROJECT SUMMARY In partnership with the University of Pennsylvania's Graduate School of Education and Carnegie Mellon University's Entertainment Technology Center, the Franklin Institute Science Museum will develop, test, and pilot an exportable and replicable cyberlearning exhibit using two cutting edge technologies: Augmented Reality (AR) and Virtual Reality (VR). The exhibit's conceptualization is anchored in the learning research vision of the NSF-funded workshop Cyberinfrastructure for Education and Learning for the Future (Computing Research Association, 2005). The incorporation of VR and AR technologies into the Franklin Institute's electricity and Earth science exhibits is an innovation of traditional approaches to hands-on learning and will improve the quality of the learning experience for the primary audience of families with children and elementary school groups. The project has implications for future exhibit development and more broadly, will provide new research on learning on how to incorporate cyberlearning efforts into traditional exhibits. Fifteen participating exhibit developers across the ISE field will assist in the evaluation of the new exhibit; receive training on the design and development of VR and AR exhibits for their institutions; and receive full access to the exhibit's new software for implementation at their informal learning sites. The technology applications will be developed by Carnegie Mellon University's Entertainment Technology Center--leaders in the field in Virtual Reality design and development. Front-end and formative evaluation will be overseen internally by the Franklin Institute. The Institute for Learning Innovation will conduct the summative evaluation. Research will be conducted by the University of Pennsylvania's Graduate School of Education on the effects of AR and VR technologies on exhibit learning.
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会议论文
Investigating Internet2: A New Channel for Science Education
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批准号:0455784
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项目类别:Standard Grant
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资助金额:$14.99万
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财政年份:2005
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负责人:Karen Elinich
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依托单位:
海外基金