WORKSHOP: Doctoral Consortium at the IEEE VR 2015 Conference
WORKSHOP: Doctoral Consortium at the IEEE VR 2015 Conference
批准号:
1539239
负责人:
Amy Banic
金额:
$2.22万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2015
资助国家:
美国
项目状态:
已结题
起止时间:
2015-03-15 至 2016-02-29
中文摘要
这笔资金将用于支持来自美国的约9名研究生参加(沿着的还有来自非美国机构的7名研究生和5名学术和工业研究界的高级成员作为导师,他们的资金不要求NSF),在一个博士联盟中(研讨会)将与3月23日至27日在法国阿尔勒举行的IEEE虚拟现实2015会议一起举行,并且自2006年以来与IEEE 3D用户界面研讨会并置。 虚拟现实(VR)是一个多学科领域,涉及以人为中心的计算机模拟,旨在模仿或增强真实的世界感官(通常是视觉,声音和触觉)和体验。VR研究包括开发和评估方法和系统,促进和理解用户的感知,信念和行为。 IEEE Virtual Reality于1993年首次由IEEE计算机协会组织,自1995年以来每年举办一次,是该领域首屈一指的国际会议和展览,包括技术论文演示,研讨会,教程,研究演示和行业展览。 有关会议的更多信息可在http://www.ieeevr.org/2015上找到。 博士联盟的目标是为虚拟现实中的中级研究生提供互动和支持性的指导机会,为这些学生提供宝贵的机会,让他们从具有广泛的集体广度和知识深度的高级人员那里获得独立的研究观点,并在VR社区内建立一个年轻研究人员的队列。 为了实现各院校学生的多样性,组织者做出了特别的努力,并从计算机科学领域传统上代表性不足的群体中招募参与者,包括女性,有色人种和残疾人。今年的IEEE VR博士联盟是在前两次此类活动的成功形式的基础上建立的,这两次活动也得到了NSF的支持。 DC的主要活动将于3月24日(星期二)在IEEE VR会议开始之前举行,并与IEEE 3D用户界面研讨会的第二天平行。 前一天晚上将举行晚宴,欢迎学生,并提供初步的指导和技巧,在会议上建立网络,额外的小型活动将在分散的时间在本周剩余的时间。 研讨会将包括上午和下午的会议,每个学生向其他学生参与者和高级VR研究人员小组介绍他/她的工作,每次演讲后留出足够的时间进行讨论和建设性反馈,以解决工作的优势,可能出现的挑战和问题,以及结果的影响。 由所有学生和导师参加的小组工作午餐对于统一小组内提出的个人目标和项目将特别有价值,作为未来10-20年该领域未来“大图景”的一部分。 每个学生还将被要求准备一张关于他/她的研究的海报,该海报将在会议期间作为海报会议的一部分展出,并提交一份简短的(2页)摘要,存档在IEEE数字图书馆。 为了使学生参与者能够自由地讨论他们的工作和计划,在选择导师时有一个明确的要求,即他们中没有一个是任何参与学生的现任顾问(正式或非正式)。
英文摘要
This is funding to support participation by approximately 9 graduate students from the United States (along with 7 graduate students from non-US institutions and 5 senior members of the academic and industrial research communities as mentors, for whom funding is not requested from NSF), in a Doctoral Consortium (workshop) to be held in conjunction with the IEEE Virtual Reality 2015 conference that will take place March 23-27 in Arles, France, and which is collocated since 2006 with the IEEE Symposium on 3D User Interface. Virtual reality (VR) is a multidisciplinary field involving human-centered computer simulations that seek to imitate or augment real world senses (usually sight, sound, and touch) and experiences. VR research includes developing and assessing methods and systems, and facilitating and understanding user perceptions, beliefs, and behaviors. First organized by the IEEE Computer Society in 1993 and held annually since 1995, IEEE Virtual Reality is the premier international conference and exhibition in this field and includes technical paper presentations, workshops, tutorials, research demonstrations, and exhibits from industry. More information about the conference may be found online at http://www.ieeevr.org/2015. The goal of the Doctoral Consortium is to provide an interactive and supportive mentoring opportunity for mid-level graduate students in virtual reality, to afford these students a valuable opportunity to get independent perspectives on their research from senior individuals with a wide collective breadth and depth of knowledge, and to build a cohort of young researchers within the VR community. Special efforts have been made by the organizers to achieve diversity among the students across institutions, and to recruit participants from groups traditionally underrepresented in the field of computer science, including women, persons of color, and people with disabilities.This year's IEEE VR Doctoral Consortium is inspired by builds on the successful format of the first two such events, which were also supported by NSF. The main activities of the DC will take place on Tuesday, March 24, immediately prior to the start of the IEEE VR conference proper and in parallel with the second day of the IEEE Symposium on 3D User Interfaces. A dinner will be held the previous evening to welcome the students and provide initial mentorship and tips for networking at the conference, and additional smaller activities will take place at scattered times over the rest of the week. The workshop will include morning and afternoon sessions in which each student presents his/her work to the other student participants and a panel of senior VR researchers, with sufficient time set aside after each talk for discussion and constructive feedback that addresses the strengths of the work, challenges and issues that may arise, and implications of the results. A group working lunch attended by all the students and mentors will be particularly valuable for unifying the individual goals and projects presented within the group as part of a "big picture" envisioning of the future of the field over the next 10-20 years. Each student will also be asked to prepare a poster on his/her research that will be on display during the conference as part of the poster sessions, and to submit a short (2-page) abstract to be archived in the IEEE Digital Library. In an effort to enable student participants to discuss their work and plans freely, an explicit requirement in selecting the mentors has been that none of them is a current advisor (formal or informal) of any of the participating students.
期刊论文(0)
专著(0)
科研奖励(0)
会议论文
REU Site: Design, Create, and Innovate 3-Dimensional User Interfaces to Improve Human Sensory and Motor Performance in Virtual Environments (HUMANS MOVE)
-
批准号:2349771
-
项目类别:Standard Grant
-
资助金额:$46.5万
-
财政年份:2024
-
负责人:Amy Banic
-
依托单位:
REU Site: Design, Create, and Innovate 3-Dimensional User Interfaces to Improve Human Sensory and Motor Performance in Virtual Environments (HUMANS MOVE)
-
批准号:1852579
-
项目类别:Standard Grant
-
资助金额:$36.0万
-
财政年份:2019
-
负责人:Amy Banic
-
依托单位:
海外基金