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Research of Puzzle based Programming Learning Support System

Research of Puzzle based Programming Learning Support System
基于益智的编程学习支持系统的研究
批准号:
21500953
负责人:
NUNOHIRO Eiji
金额:
$2.16万
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (C)
财政年份:
2009
资助国家:
日本
项目状态:
已结题
起止时间:
2009 至 2011

项目摘要

项目成果

NUNOHIRO Eiji的其他基金

相关文献

中文摘要
翻译
在这项研究中,我们开发了基于游戏的学习功能的编程学习支持系统,提供一个学习环境,刺激和维持学习者的动机,在编程培训。将该系统应用于一门实际的大学程序设计课程,验证了该系统的有效性。从期中、期末考试平均成绩和问卷调查的转换结果来看,我们认为开发的CAPTAIN系统是有效的,学生表现出对编程的兴趣。此外,我们的结论是,该系统是有效的理解程序的结构和处理流程。然而,从一些情况下的t-检验的结果,它不能成立,所提出的方法有积极的影响,在提高编程技能,和改进的学习功能和修改的方法,应用所提出的系统在编程课程是必要的。在未来的工作中,我们计划采取进一步措施,将娱乐纳入电子学习,以改善学习支持功能。
英文摘要
In this research, we developed game based learning features in a programming learning support system, to offer a learning environment that stimulates and sustains the motivation of the learner during programming training. The proposed system was applied to an actual college programming course to verify the effectiveness of the proposed system. From the result of transition of the average score for mid-term, final exams and questionnaire, we concluded that the developed CAPTAIN system was effective in the viewpoint that the student showed interested in programming. Moreover, we concluded that this system was effective for the purpose of understanding the structure and processing flow of the program. However, from the result of t-test for some cases, it could not be established that the proposed method had a positive effect in improvement of the programming skill, and improvement of the learning features and revision on method of applying the proposed system in the programming course is necessary. For future works, we plan to improve learning support functions by taking further steps to incorporate entertainment in e-learning.
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会议论文
Programming Learning Support System 'CAPTAIN' with Motivational Study Model
具有动机学习模型的编程学习支持系统“CAPTAIN”
DOI: --
发表时间: 2010
期刊: Proceedings of the 18th International Conference on Computers in Education
影响因子: --
作者: [Yuuko Yamakawa, Masanori Ohsiro, Kotaro Matsushita, Kennth J.Macin, Eiji Nunohiro]
通讯作者: Eiji Nunohiro
プログラミング学習支援システム「CAPTAIN」における動機付け学習法の検討
编程学习支援系统“CAPTAIN”中动机学习方法的探讨
DOI: --
发表时间: 2010
期刊: 日本教育工学会研究報告集
影响因子: --
作者: [山川裕子, 大城正典, 松下孝太郎, マッキンケネスジェームス, 布広永示]
通讯作者: 布広永示
Programming Learning Support System'CAPTAIN' with Motivational Study Model
具有动机学习模型的编程学习支持系统“CAPTAIN”
DOI: --
发表时间: 2010
期刊: Proceedings of the 18th International Conference on Computers in Education
影响因子: --
作者: [Yuuko Yamakawa, Masanori Ohshiro, Kotaro Matsushita, Kennth J. Macin, Eiji Nunohiro]
通讯作者: Eiji Nunohiro
Programming Learning Support System with Competitive Gaming Using Monitoring and Nicknames
使用监控和昵称通过竞争性游戏编程学习支持系统
DOI: --
发表时间: 2012
期刊: Proceedings of the 17th Artificial Life and Robotics
影响因子: --
作者: [Masanori Ohshiro, Kotaro Matsushita, Kennth J. Mackin, Eiji Nunohiro]
通讯作者: Eiji Nunohiro
共 12 条
    Research of entertainment type programming learning support system using virtualization technology
    • 批准号:
      15K01086
    • 项目类别:
      Grant-in-Aid for Scientific Research (C)
    • 资助金额:
      $2.16万
    • 财政年份:
      2015
    • 负责人:
      NUNOHIRO Eiji
    • 依托单位:
    Research of Entertainment Based Learning Features in Programming Learning support System
    • 批准号:
      24501207
    • 项目类别:
      Grant-in-Aid for Scientific Research (C)
    • 资助金额:
      $2.58万
    • 财政年份:
      2012
    • 负责人:
      NUNOHIRO Eiji
    • 依托单位: