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Mindful & Intentional Screen-time for Students

Mindful & Intentional Screen-time for Students
正念
批准号:
10045618
负责人:
金额:
$3.48万
依托单位:
依托单位国家:
英国
项目类别:
Grant for R&D
财政年份:
2022
资助国家:
英国
项目状态:
已结题
起止时间:
2022 至 --

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中文摘要
翻译
《留心和有意的学生屏幕时间》(MISTH)旨在削减英国每年1179亿英镑的心理健康问题支出。我们将通过研究一个突破性的解决方案来支持目前未得到满足的三分之一的学生,该解决方案使学生能够改善他们的科技习惯:*四分之三的学生每天上网的时间超过他们希望的时间*三分之一的学生发现他们的屏幕时间已经成为他们个人生活中的一个问题,*近70%的人发现屏幕时间对他们的心理健康的整体影响是负面的。当前的屏幕时间应用程序专注于问题的症状(屏幕时间),但几乎没有解决问题的根本原因:学生的心理和身体健康状况不佳。我们提出了一种解决我们的心理健康危机的步骤改变,通过在数字生活方式改善的幌子下支持学生的心理健康,从而规避心理健康的污名。我们将探索基于技术的解决方案的可行性和设计,以使用Tech Balance英里框架提升数字福祉:1\.**专注**-了解您当前与技术的关系?通过在生活领域2\.**意向性**嵌入一种自我驱动和首创的技术中立的数字幸福可视化2\.**意向性**-通过在生活领域建立工作目标(例如,减少深夜设备使用)来明确您想要实现的目标?这一功能在当前的屏幕时间工具中是前所未有的。**改变生活方式**--使用来自行为科学的成熟系统建立更好的习惯?超越当前习惯应用程序的规定,迎合数字福祉的细微差别4\.**功效**--使用工具来安装有效和持久的生活方式改进?通过使用尖端行为改变和数字健康科学设计定制功能和内容,包括一个新的自学AI系统,随着时间的推移,该系统学习和适应最有效的行为改变和内容提示。该项目将直接与关键利益相关者和行业领先专家合作,证明屏幕时间如何影响学生的生计,验证现有解决方案中的差距,设计一个原型,通过人工智能决策系统实现技术习惯的自我驱动改进,并为开发阶段和商业化创建上市战略。
英文摘要
Mindful & Intentional Screen-time for Students (MISS) aims to cut the staggering £117.9 billion yearly cost of our mental health problems in the UK. We will support the one-third of students whose mental health needs currently go unmet by investigating a breakthrough solution that empowers students to improve their tech habits, given that:* three quarters of students spend more time online than they'd like on a daily basis* one in three find that their screen-time has become a problem in their personal lives, and* nearly 70% find that the overall impact of their screen-time on their mental health is negativeCurrent screen-time apps focus on the symptom of the problem (screen-time) but do little to cater to the underlying cause of problematic screen-time for students: poor mental and physical health, and regret from time poorly spent.We present a step-change in tackling our mental health crisis that circumvents the mental health stigma by supporting student mental health under the guise of digital lifestyle improvements. We will explore the feasibility and design of a tech-based solution for boosting digital wellbeing using the Tech Balance MILE framework:1\.**Mindfulness** - understanding what your current relationship with technology looks like ? by embedding a self-driven and first-of-a-kind tech-neutral visualisation of digital wellbeing across life domains2\.**Intentionality** - gaining clarity on what you want to achieve by establishing goals to work towards in life domains (e.g., reduced late-night device use) ? a feature unprecedented in current screen-time tools3\.**Lifestyle change** - building better habits using proven systems from behavioural science ? by going beyond the current habit app provisions and catering to the nuances of digital wellbeing4\.**Efficacy** - using tools to install effective and long-lasting lifestyle improvements ? by designing bespoke features and content using cutting edge behaviour change and digital wellbeing science, including a new self-learning AI system that, over time, learns and adapts the most effective behaviour change and content prompts.Working directly with key stakeholders and industry leading experts, this project will evidence how screen-time impacts student livelihoods, validate gaps in existing solutions, design a prototype to enable self-driven improvements in technology habits with an AI decision-making system, and create a go-to-market strategy for the development phase and commercialisation.
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