Application of Animative audio in live performance
Application of Animative audio in live performance
批准号:
10066342
负责人:
金额:
$6.34万
依托单位:
依托单位国家:
英国
项目类别:
Collaborative R&D
财政年份:
2023
资助国家:
英国
项目状态:
已结题
起止时间:
2023 至 --
中文摘要
我们消费音乐的方式正在发生巨大变化,创作者和消费者都在寻找新的动画、互动、反应性、沉浸式和情境化体验。现有的静态音频文件(例如MP3)不适合这些目的。青铜是未来的文件格式:一种动画音乐格式,可以实现智能,反应音乐,可以根据外部输入做出反应和改变;它可以与机器学习相结合,并利用机器学习的机会。它是唯一能够提供交互性的格式,以跟上音乐、游戏和Web3的变革创新。该项目将构建新的青铜即兴引擎,这将使动画音乐首次用于现场表演,音乐根据艺术家设定的规则进行实时调整,由机器学习提供动力,并由外部输入触发,例如艺术家身上的可穿戴传感器、灯光、观众的数量和动作。该项目将在实验音乐家Arca的现场表演中对Improv Engine进行真实演示,展示该工具在实现创造性的新表演方式以及表演者和观众之间融合线条方面的可能性。
英文摘要
The way we consume music is changing dramatically, with creators and consumers looking for new animative, interactive, reactive, immersive and contextualised experiences. Existing static audio files (e.g., MP3) are not fit for these purposes.Bronze is the file format of the future: an animative music format which enables intelligent, reactive music that can respond and change based on external inputs; and which can interface with, and exploit, the opportunities of machine learning. It is the only format which can deliver the interactivity required to keep up with transformative innovations across music, gaming and Web3\.This project will build the new Bronze Improv Engine, which will enable animative music to be used for the first time in live performances, with music adapting in real-time based on rules set by the artist, powered by machine learning, and triggered by external inputs, e.g., wearable sensors on the artist, lighting, and audience volumes and movements.The project will enable testing of the Improv Engine in a real-world demonstrator in a live performance by the experimental musician Arca, demonstrating the possibilities of the tool in enabling creative new ways of performance and of blending the lines between performer and audience.
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