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Project Ignite

Project Ignite
点燃计划
批准号:
10067697
负责人:
金额:
$6.36万
依托单位:
依托单位国家:
英国
项目类别:
Collaborative R&D
财政年份:
2023
资助国家:
英国
项目状态:
已结题
起止时间:
2023 至 --
关键词:

项目摘要

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中文摘要
翻译
Project **Ignite**是一个新的在线游戏质量认证课程,为进入游戏行业的人提供一个专业的途径,以发展游戏质量保证(QA)的基础知识和技能,达到行业认可和认可的水平。QA已经从简单地寻找游戏漏洞进化而来;从测试自动化和机器学习到直接影响玩家体验的游戏“实时服务”,QA最终会提高游戏的商业成功。目前,还没有行业标准的QA途径来满足对这种不断发展的技能的需求。由Qualicon在英国研发,面向全球市场;游戏质量专业发展的全球领导者。**Ignite**得到了领先的国际工作室合作伙伴的认可,这些合作伙伴认识到它在QA人才路径专业化、标准化和面向未来方面的潜力。**Ignite**将提供识别、审查和开发QA技能集的行业基准。最终,这将刺激行业增长,加速创造就业机会,并确定优化生产率的最佳实践。响应创新-虚拟现实,虚拟世界和更多- **点燃**将有助于未来的游戏行业。我们的EDI战略旨在吸引更多样化的人口,这样行业就能更好地代表玩游戏的人口。该项目专注于行业主题专家培训材料的内容创建,为2024年晚些时候的测试/发射阶段做好准备。
英文摘要
Project **Ignite** is a new online Certification Programme in Game Quality, providing a professional pathway for entrants into the games industry to develop foundation knowledge and skills in Games Quality Assurance (QA) to a level recognised and endorsed by the industry.QA has evolved from simply finding bugs in a game; from test automation and machine-learning to the 'live service' of games that directly impacts players' experience, QA ultimately increases a game's commercial success. Currently, there is no industry-standard pathway into QA that responds to increasing demand for this ever-evolving skill set.Originated and developed in the UK for a global market by Qualicon; the global leader in Game Quality professional development. **Ignite** is endorsed by leading international studio partners who recognise its potential to professionalise, standardise and future-proof the QA talent pathway. **Ignite** will provide the industry benchmark that identifies, reviews and develops the QA skill set. Ultimately this will stimulate sector growth, accelerate job creation and define best practice to optimise productivity.Responsive to innovation - virtual reality, metaverse and more- **Ignite** will help to future-proof the games industry. Our EDI strategy aims to engage a more diverse demographic, so the industry better represents the game playing population.This project has focused on the content creation of training materials from industry subject matter experts in readiness for a test/launch phase later in 2024.
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