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Investigating Using Video Games as a Platform for Prejudice Reduction

Investigating Using Video Games as a Platform for Prejudice Reduction
调查使用视频游戏作为减少偏见的平台
批准号:
2592988
负责人:
金额:
$0.0万
依托单位国家:
英国
项目类别:
Studentship
财政年份:
2021
资助国家:
英国
项目状态:
未结题
起止时间:
2021 至 --

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中文摘要
翻译
随着一个日益全球化但两极分化的世界,偏见及其可怕的后果依然存在。在旨在减少偏见的成功干预措施中,增加群体间接触提供了一些最令人信服的证据。多人视频游戏为来自世界各地的人们创造了接触的环境,因此它们具有减少偏见的平台的潜力。然而,并不是所有的接触都是良好的接触,视频游戏也有可能增强偏见态度。这项拟议的研究将调查如何设计游戏以更好地促进偏见减少,特别是在没有共同的语言或面对面接触的机会的情况下。这项研究将为寻求创造更积极的环境的游戏设计师提供信息资源,并洞察如何以吸引人的娱乐的形式发展减少偏见的干预措施。
英文摘要
With an increasingly globalised yet polarised world, prejudice persists along with its dire consequences. Of the successful interventions aimed at reducing prejudice, increasing intergroup contact provides some of the most compelling evidence. Multiplayer video games create environments where contact between people from all over the world is possible, so they hold potential as platforms for prejudice reduction. However, not all contact is good contact and video games also have the potential to enhance prejudicial attitudes. The proposed study will be an investigation into how games might be designed to better facilitate prejudice reduction, particularly where there is no shared language or opportunity for in-person contact. The research will provide an informative resource for game designers looking to create more positive environments, as well as insight into how prejudice reduction interventions may be developed in the form of engaging entertainment.
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Capture and Release of Droplets Using Advanced Materials for High Technology Applications
  • 批准号:
    52073127
  • 项目类别:
    面上项目
  • 资助金额:
    58.0万元
  • 批准年份:
    2020
  • 负责人:
    Alidad Amirfazli
  • 依托单位:
Molecular Interaction Reconstruction of Rheumatoid Arthritis Therapies Using Clinical Data