Mobilize Rapid Research Knowledge Uptake by Using Gamification
Mobilize Rapid Research Knowledge Uptake by Using Gamification
批准号:
387966
负责人:
Hung Lillian M
金额:
$0.11万
依托单位国家:
加拿大
项目类别:
财政年份:
2018
资助国家:
加拿大
项目状态:
已结题
起止时间:
2018-08-01 至 2019-08-01
关键词:
中文摘要
是什么激励员工接受新的研究知识并将其应用于实践是一个重要的探索课题。这个项目涉及使用游戏化(游戏思维和机制)来支持快速的知识吸收。传统的学术酒吧
英文摘要
The topic of what motivates staff to accept new research knowledge and apply in practice is an important one to explore. This project involves using gamification (game thinking and mechanics) to support rapid knowledge uptake. The traditional academic pub
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