Minecraft as a Generative Platform for Analyzing and Practicing Spatial Reasoning
Minecraft as a Generative Platform for Analyzing and Practicing Spatial Reasoning
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Minecraft 作为分析和实践空间推理的生成平台
DOI:
10.1007/978-3-030-57983-8_22
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发表时间:
2020
期刊:
影响因子:
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通讯作者:
Worsley, M.
中科院分区:
文献类型:
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作者:
Andrus, B.;Bar-El, D.;Msall, C.;Uttal, D.;Worsley, M.
As excitement for Minecraft continues to grow, we consider its potential to function as an engaging environment for practicing and studying spatial reasoning. To support this exposition, we describe a glimpse of our current analysis of spatial reasoning skills in Minecraft. Twenty university students participated in a laboratory study that asked them to recreate three existing buildings in Minecraft. Screen captures of user actions, together with eye tracking data, helped us identify ways that students utilize perspective taking, constructing mental representations, building and place-marking, and error checking. These findings provide an initial impetus for further studies of the types of spatial skills that students may exhibit while playing Minecraft. It also introduces questions about how the design of Minecraft activities may promote, or inhibit, the use of certain spatial skills.
DOI:
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发表时间:
2017
期刊:
影响因子:
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作者:
Kay E. Ramey;D. Uttal
通讯作者:
D. Uttal
DOI:
10.1145/2968120.2987747
发表时间:
2016
期刊:
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
影响因子:
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作者:
Anna Nguyen;Stefan Rank
通讯作者:
Stefan Rank