Touch the 3rd Dimension! Understanding Stereoscopic 3D Touchscreen Interaction

Touch the 3rd Dimension! Understanding Stereoscopic 3D Touchscreen Interaction
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触摸第三维度!

DOI:
10.1007/978-3-319-16940-8_3
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发表时间:
2015
期刊:
影响因子:
--
通讯作者:
Antonio Krüger
Antonio Krüger
中科院分区:
--
文献类型:
--
作者:
Ashley Colley;Jonna Häkkilä;Johannes Schöning;Florian Daiber;Frank Steinicke;Antonio Krüger

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立体3D(S3D)输出设备的渗透正变得广泛。S3D屏幕的尺寸范围从大型电影院屏幕到桌面显示器、客厅中的电视,甚至移动的设备现在都配备有自动立体3D屏幕。因此,与3D内容交互的需求也在增加,其中“触摸”是占主导地位的输入方法之一。然而,与S3D触摸屏用户界面交互的设计要求和最佳实践现在才开始发展。要了解的挑战和限制S3D技术带来的交互设计,特别是额外的要求,他们放置在这样的界面的用户,我们提出了我们的研究,认为不同尺寸的立体触摸屏在静态和移动的使用环境。我们报告的感知,认知和行为方面的用户研究和目前的交互设计要求的基础上的调查结果。
The penetration of stereoscopic 3D (S3D) output devices is becoming widespread. S3D screens range in size from large cinema screens, to tabletop displays, TVs in living rooms, and even mobile devices are nowadays equipped with autostereoscopic 3D screens. As a consequence, the requirement for interacting with 3D content is also increasing, with “touch” being one of the dominant input methods. However, the design requirements and best practices for interaction with S3D touch screen user interfaces are only now evolving. To understand the challenges and limitations S3D technology brings to interaction design, and in particular the additional demands they place on the users of such interfaces, we present our research that considers stereoscopic touch screens of different sizes in static and mobile usage contexts. We report on perceptual, cognitive and behavioral aspects revealed by user studies and present interaction design requirements based on the findings.
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