A mixed reality tool for end-users participation in early creative design tasks

A mixed reality tool for end-users participation in early creative design tasks
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用于最终用户参与早期创意设计任务的混合现实工具

DOI:
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发表时间:
2018
期刊:
International Journal on Interactive Design and Manufacturing (IJIDeM)
影响因子:
--
通讯作者:
C. Mougenot
C. Mougenot
中科院分区:
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文献类型:
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作者:
Santosh Maurya;Kengo Arai;Koyo Moriya;Pierre;C. Mougenot

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虽然混合原型设计已被证明对于原型评估是有效的,但本研究旨在探索使用混合原型设计来生成早期原型。为了满足最终用户的需求,新产品的设计需要尽早融入最终用户的需求。实现这一目标的一个有效方法是将最终用户直接集成到设计过程中,并为他们提供一个易于理解的交互式工具来执行特定的设计任务。当前用于将最终用户集成到设计过程中的交互式工具提供了高水平的沉浸感(例如 CAVE)或对虚拟原型的高水平控制(例如配置器)。我们设计了一种新的混合现实设计工具,它同时允许最终用户沉浸在虚拟环境中(沉浸),与虚拟原型交互并对其进行修改(控制),从而实现有效的最终用户交互。在两个设计用例场景中,我们评估了最终用户在使用该工具时的体验和满意度,并且还评估了该工具对创意过程和设计结果的影响。研究结果表明,当用户获得一个可以直接执行设计任务并修改虚拟原型的工具时,与没有控制权时相比,他们会更积极地参与设计任务,对设计过程更加满意,并产生更多创造性的成果。
While mixed prototyping has proved to be effective for the assessment of prototypes, this research aims to explore the use of mixed prototyping for the generation of early prototypes. To satisfy end-user’s needs, new products need to be designed with an early integration of end-user requirements. An efficient way to achieve this is to directly integrate the end-users in the design process and give them an intelligible and interactive tool to perform specific design tasks. Current interactive tools to integrate end-users in the design process provide either a high level of immersion (e.g. CAVE) or a high level of control over the virtual prototype (e.g. configurators). We designed a new mixed reality design tool which simultaneously allows end-users to be immersed in a virtual environment (immersion) and to interact with a virtual prototype and to modify it (control), resulting in effective end user-interactions. In two design use-case scenarios, we assessed the end-user experience and satisfaction while using the tool and we also evaluated the impact of the tool on the creative process and the design outcomes. The findings show that, when users are provided with a tool that allows to directly perform design tasks and modify a virtual prototype, as compared to when they have no control, they are more engaged in the design tasks, more satisfied with the design process and they produce more creative outcomes.
DOI: 10.1016/0005-7916(94)90063-9
发表时间: 1994-03-01
影响因子: 1.8
作者:
BRADLEY, MM;LANG, PJ
通讯作者: LANG, PJ