Influence of Narrative Elements on User Behaviour in Photorealistic Social VR
Influence of Narrative Elements on User Behaviour in Photorealistic Social VR
复制标题
真实感社交 VR 中叙事元素对用户行为的影响
DOI:
10.1145/3458307.3463371
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发表时间:
2021
期刊:
影响因子:
--
通讯作者:
Rossi S
中科院分区:
文献类型:
--
作者:
Rossi S
Social Virtual Reality (VR) applications represent a big step forward in the field of remote communication. Social VR provides the possibility for participants to explore and interact with virtual environments and objects, feelings of a full sense of immersion, and being together. Understanding how user behaviour is influenced by the shared virtual space and its elements becomes the key to design and optimize novel immersive experiences. This paper presents a behavioural analysis of user navigating in 6 degrees of freedom social VR movie. Specifically, we analyse 48 user trajectories from a photorealistic telepresence experiment, in which subjects watch a crime movie together in VR. We investigate how users are affected by salient agents (i.e., virtual characters) and by narrative elements of the VR movie (i.e., dialogues versus interactive part). We complete our assessment by conducting a statistical analysis of the collected data. Results indicate that user behaviour is affected by different narrative and interactive elements. We conclude by presenting our observations and drawing conclusions on future paths for social VR experiences.This work has been supported by Royal Society under grant IES R1180128 and by Cisco under Cisco Research Center Donation scheme.
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DOI:
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发表时间:
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期刊:
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影响因子:
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作者:
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发表时间:
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期刊:
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发表时间:
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期刊:
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发表时间:
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期刊:
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