The Body as Starting Point: Applying Inside Body Knowledge for Inbodied Design

The Body as Starting Point: Applying Inside Body Knowledge for Inbodied Design
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以身体为起点:运用身体内部知识进行身体设计

DOI:
10.1145/3290607.3299023
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发表时间:
2019
期刊:
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
影响因子:
--
通讯作者:
E. Hekler
E. Hekler
中科院分区:
--
文献类型:
--
作者:
Josh Andrés;M. Schraefel;Aaron Tabor;E. Hekler

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人体设计是人机交互中的一个新兴领域,它专注于利用人体内部系统和过程的知识来更好地为人体和环体设计空间提供信息。开发一种完整的人机交互研究/设计方法的当前挑战是领域专业知识:获取关于身体本身如何工作以及身体不同系统如何动态相互作用的足够和适当的信息。在本次研讨会中,我们回顾并延续了去年对身体基础的介绍,重点是将身体知识应用于设计挑战,以探索(1)身体设计方法的基本支柱,以及(2)身体知识如何影响/改变我们对身体和环体设计挑战的理解,并更好地为设计决策提供参考。我们举办这个实践和跨领域的研讨会的目的是让人机交互研究人员以身体为起点创造创新的设计
Inbodied design is an emerging area in HCI that focuses on using knowledge of the body's internal systems and processes to better inform em-bodied and circum-bodied design spaces. The current challenge in developing an inbodied approach to HCI research/design is domain expertise: accessing sufficient and appropriate information about how the body itself works and how the body's different systems interact dynamically. In this workshop, we review and build on last year's introduction to inbodied foundations, focusing on applying inbodied knowledge to design challenges to explore (1) the foundational pillars of the inbodied design approach, and (2) how inbodied knowledge can affect / alter our understanding of em-bodied and circum-bodied design challenges and better inform design decisions. Our aim with this hands-on and cross-domain workshop is for HCI researchers to create innovative designs taking the body as a starting point
DOI: 10.1111/j.1753-4887.2012.00493.x
发表时间: 2012-08
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影响因子: 6.1
作者:
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