Labeling Debugging in May's Journey Gameplay
Labeling Debugging in May's Journey Gameplay
复制标题
五月之旅游戏中的标签调试
DOI:
10.1145/3328778.3372624
复制
发表时间:
2020
期刊:
影响因子:
--
通讯作者:
Almeda, M. V.
中科院分区:
文献类型:
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作者:
Almeda, M. V.
Debugging is an integral part of programming and is difficult to master among novice programmers. We examine how middle-school learners approach debugging within a puzzle game, May's Journey, using a Playback Tool that provides a replay of student gameplay to support teacher practice and research. Teachers and researchers can use our labeling system and Playback Tool to observe students' debugging process and identify those who are struggling to learn how to debug their code.
DOI:
10.1007/978-1-4842-0620-1_8
发表时间:
2020
期刊:
Professional WordPress® Plugin Development
影响因子:
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作者:
D. Heller
通讯作者:
D. Heller
DOI:
10.4018/978-1-7998-1173-2.ch006
发表时间:
2020
期刊:
Language Arts
影响因子:
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作者:
Elizabeth Rowe;J. Asbell;E. Bardar;M. Almeda;R. Baker;Richard Scruggs;S. Gasca
通讯作者:
S. Gasca