Creating technological knowledge in vintage communities of practice

Creating technological knowledge in vintage communities of practice
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在老式实践社区中创造技术知识

DOI:
--
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发表时间:
2014
影响因子:
7
通讯作者:
Stefano Borzillo
Stefano Borzillo
中科院分区:
管理学2区
文献类型:
--
作者:
Francesco Schiavone;Stefano Borzillo

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目的-本文的目的是展示一个“老式实践社区”(CoP)-多街机仿真器(MAME)社区-的成员如何将旧的技术知识与新的技术知识相结合。老式的CoP是一群旧技术的爱好者,即使在上级新技术出现和技术变革发生之后,他们仍然继续使用旧技术。本文介绍了MAME社区及其子社区或中心的开发人员和游戏玩家选择和重组新旧技术的机制,以更新旧的街机视频游戏,在当前的个人电脑(PC)上播放的格式。设计/方法论的方法-在MAME社区进行了一个归纳性的单例探索性案例研究。对核心社区成员进行了半结构化访谈,以揭示旧技术相关知识(T-RK)与新T-RK相结合的机制,以将旧版本的街机视频游戏更新为软件版本。
Purpose – The purpose of this paper is to show how members of a “vintage community of practice” (CoP) – the Multiple Arcade Machine Emulator (MAME) community – recombine old technological knowledge with new technological knowledge. A vintage CoP is a group of aficionados of old technology who keep using it even after superior new technologies have emerged and technological change has taken place. This paper presents mechanisms through which developers and gamers in the MAME community and its subcommunities or hubs select and recombine old and new technology to update old arcade videogames in a format that is playable on current personal computers (PCs). Design/methodological approach – An inductive single-case exploratory case study was conducted in the MAME community. Semi-structured interviews were conducted with core community members to uncover mechanisms through which old technology-related knowledge (T-RK) was combined with new T-RK to update old versions of arcade video games into software versions...
雅科夫列夫扭矩:旧的和新的。
DOI: 10.1016/j.biopsych.2022.01.013
发表时间: 2022
影响因子: 10.6
作者:
Bilder,RobertM
通讯作者: Bilder,RobertM