ModularHMD: A Reconfigurable Mobile Head-Mounted Display Enabling Ad-hoc Peripheral Interactions with the Real World

ModularHMD: A Reconfigurable Mobile Head-Mounted Display Enabling Ad-hoc Peripheral Interactions with the Real World
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ModularHMD:可重新配置的移动头戴式显示器,可实现与现实世界的临时外设交互

DOI:
10.1145/3472749.3474738
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发表时间:
2021
期刊:
In Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology (UIST '21)
影响因子:
--
通讯作者:
and Yoshifumi Kitamura
and Yoshifumi Kitamura
中科院分区:
--
文献类型:
--
作者:
Isamu Endo;Kazuki Takashima;Maakito Inoue;Kazuyuki Fujita;Kiyoshi Kiyokawa;and Yoshifumi Kitamura

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我们提出了ModularHMD,这是一种新的移动头戴式显示器概念,它采用模块化机制,允许用户在VR体验期间与现实世界的设备或人进行临时外设交互。ModularHMD由一个中央HMD和安装在HMD外壳外围的三个可移动模块设备组成。每个模块有四种主要状态:遮挡、扩展VR视图、视频透视(VST)和移除/重用。在模块状态的不同组合中,用户可以快速设置必要的HMD表单、功能和实际场景,以进行临时外设交互,而无需移除耳机。例如,HMD用户可以通过将模块切换到VST模式来看到她周围的环境。她还可以移除一个模块,以获得对现实世界的直接外围视觉。所移除的模块可作为即时交互设备(例如,触摸键盘)重新使用,用于后续的外设交互。用户可以通过重新安装模块来结束外设交互并恢复到完整的VR体验。我们设计ModularHMD的配置和与现实世界的对象和人的外围交互。我们还实现了ModularHMD的概念验证原型,通过用户研究验证其交互能力。结果表明,ModularHMD是一种有效的解决方案,可以同时实现沉浸式VR和ad-hoc外设交互。
We propose ModularHMD, a new mobile head-mounted display concept, which adopts a modular mechanism and allows a user to perform ad-hoc peripheral interaction with real-world devices or people during VR experiences. ModularHMD is comprised of a central HMD and three removable module devices installed in the periphery of the HMD cowl. Each module has four main states: occluding, extended VR view, video see-through (VST), and removed/reused. Among different combinations of module states, a user can quickly setup the necessary HMD forms, functions, and real-world visions for ad-hoc peripheral interactions without removing the headset. For instance, an HMD user can see her surroundings by switching a module into the VST mode. She can also physically remove a module to obtain direct peripheral visions of the real world. The removed module can be reused as an instant interaction device (e.g., touch keyboards) for subsequent peripheral interactions. Users can end the peripheral interaction and revert to a full VR experience by re-mounting the module. We design ModularHMD’s configuration and peripheral interactions with real-world objects and people. We also implement a proof-of-concept prototype of ModularHMD to validate its interactions capabilities through a user study. Results show that ModularHMD is an effective solution that enables both immersive VR and ad-hoc peripheral interactions.
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