A Virtual Reality Investigation of the Impact of Wallpaper Pattern Scale on Qualitative Spaciousness Judgments and Action-Based Measures of Room Size Perception

A Virtual Reality Investigation of the Impact of Wallpaper Pattern Scale on Qualitative Spaciousness Judgments and Action-Based Measures of Room Size Perception
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虚拟现实研究壁纸图案比例对定性宽敞判断和基于行动的房间尺寸感知测量的影响

DOI:
10.1007/978-3-030-01790-3_10
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发表时间:
2018
期刊:
International Conference on Virtual Reality and Augmented Reality
影响因子:
--
通讯作者:
Interrante, Victoria
Interrante, Victoria
中科院分区:
--
文献类型:
--
作者:
Simpson, Governess;Sinnis-Bourozikas, Ariadne;Zhao, Megan;Aseeri, Sahar;Interrante, Victoria

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视觉设计元素影响房间的宽敞。虽然墙纸和模板图案在室内设计中得到了广泛的应用,但关于这些表面处理如何影响人们对空间的感知的研究还很缺乏。我们考察了墙纸图案的主导尺度(I)是否影响主观的宽敞判断,或者(Ii)是否改变了对房间大小的基于行动的测量。我们发现这两种情况都是正确的:参与者报告说,在覆盖着更大胆(更大比例)纹理图案的房间里,他们对宽敞的主观评分较低,他们还判断这些房间比同等大小的房间小,这些房间覆盖着更精细的比例图案,根据行动估计他们与房间对面墙壁的自我中心距离。这项研究加强了VR作为建筑和设计支持技术的实用性,因为我们从这些实验中收集的信息可以帮助设计师和消费者做出关于室内表面处理的更明智的决定。
Visual design elements influence the spaciousness of a room. Although wallpaper and stencil patterns are widely used in interior design, there is a lack of research on how these surface treatments affect people’s perception of the space. We examined whether the dominant scale of a wallpaper pattern (i) impacts subjective spaciousness judgments, or (ii) alters action-based measures of a room’s size. We found that both were true: participants reported lower subjective ratings of spaciousness in rooms covered with bolder (larger scale) texture patterns, and they also judged these rooms to be smaller than equivalently-sized rooms covered with finer-scaled patterns in action-based estimates of their egocentric distance from the opposing wall of the room. This research reinforces the utility of VR as a supporting technology for architecture and design, as the information we gathered from these experiments can help designers and consumers make better informed decisions about interior surface treatments.
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