Morphing Robots Using Robotic Skins That Sculpt Clay
Morphing Robots Using Robotic Skins That Sculpt Clay
复制标题
使用可雕刻粘土的机器人皮肤来变形机器人
DOI:
10.1109/lra.2019.2902019
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发表时间:
2019
影响因子:
5.2
通讯作者:
Kramer-Bottiglio, Rebecca
中科院分区:
文献类型:
--
作者:
Shah, Dylan S.;Yuen, Michelle C.;Tilton, Liana G.;Yang, Ellen J.;Kramer-Bottiglio, Rebecca
Shape versatility is a mechanism that many animals leverage to effectively interact-with and locomote-within the natural world. Toward the goal of shape-changing artificial systems, we present morphing robots comprised of robotic skins and sculptable materials. Herein, we describe robotic skins—planar, skin-like substrates with embedded actuation—that are wrapped around sculptable materials in order to actively shape those materials into different forms. Our approach is inspired by the art of sculpture, where surface strains and pressures applied by hand allow clay to be sculpted into nearly any desired shape. Replacing hands with robotic skins, we achieve morphing capabilities in a robotic system. We focus on an example robot in which two robotic skins are layered on a base sculptable material to induce both locomotion and morphing behaviors, and show that morphing enables the robot to overcome obstacles during locomotion. This letter is the first instantiation of morphing robots based on sculpture-inspired surface manipulation of sculptable materials, where shape-changing capabilities are expected to improve robot adaptability to meet the demands of changing environments, overcome obstacles, or perform variable tasks.
影响因子:
4.6
作者:
Kriegman S;Cheney N;Bongard J
通讯作者:
Bongard J