Video Game-Based Education in Mechanical Engineering: A Look at Student Engagement*
Video Game-Based Education in Mechanical Engineering: A Look at Student Engagement*
复制标题
基于视频游戏的机械工程教育:学生参与度*
DOI:
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复制
发表时间:
2009
期刊:
影响因子:
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通讯作者:
David J. Shernoff
中科院分区:
文献类型:
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作者:
B. Coller;David J. Shernoff
One of the core courses in the undergraduate mechanical engineering curriculum has been completely redesigned. In the new numerical methods course, all assignments and learning experiences are built around a video/computer game. Students are given the task of writing computer programs to race a simulated car around a track. In doing so, students learn and implement numerical methods content. The paper describes a preliminary study to measure student engagement. Results show that students `playing' the video game in their homework are significantly more engaged than when working on homework in other engineering courses.
DOI:
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发表时间:
2006-08
期刊:
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影响因子:
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作者:
J. Hektner;Jennifer A. Schmidt;M. Csíkszentmihályi
通讯作者:
J. Hektner;Jennifer A. Schmidt;M. Csíkszentmihályi