The four-level nested model revisited: blocks and guidelines

The four-level nested model revisited: blocks and guidelines
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重新审视四层嵌套模型:块和指南

DOI:
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发表时间:
2012
期刊:
Workshop on Beyond Time and Errors: Novel Evaluation Methods for Visualization
影响因子:
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通讯作者:
T. Munzner
T. Munzner
中科院分区:
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文献类型:
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作者:
Miriah D. Meyer;M. Sedlmair;T. Munzner

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我们提出了对可视化系统的设计和验证的四级嵌套模型的扩展,该模型根据每个级别的块定义了术语“指南”。块是特定级​​别的设计过程的结果,指南讨论这些块之间的关系。级别内指南提供同一级别内的块的比较,而级别间指南提供相邻设计级别之间的映射。这些指南帮助设计者在构建可视化系统时选择合理组合的抽象、技术和算法。指南的定义允许分析不同类型论文中的验证工作通常如何产生不同类型的指南。通过块和指南的角度进行分析还使我们确定了四个主要需求:在问题级别定义块的含义;中级任务分类法,用于填充抽象级别的块;在抽象层面细化模型本身;以及一套更完整的从算法层面到技术层面的映射。可视化知识方面的这些差距为未来的工作提供了丰富的机会。
We propose an extension to the four-level nested model of design and validation of visualization system that defines the term "guidelines" in terms of blocks at each level. Blocks are the outcomes of the design process at a specific level, and guidelines discuss relationships between these blocks. Within-level guidelines provide comparisons for blocks within the same level, while between-level guidelines provide mappings between adjacent levels of design. These guidelines help a designer choose which abstractions, techniques, and algorithms are reasonable to combine when building a visualization system. This definition of guideline allows analysis of how the validation efforts in different kinds of papers typically lead to different kinds of guidelines. Analysis through the lens of blocks and guidelines also led us to identify four major needs: a definition of the meaning of block at the problem level; mid-level task taxonomies to fill in the blocks at the abstraction level; refinement of the model itself at the abstraction level; and a more complete set of mappings up from the algorithm level to the technique level. These gaps in visualization knowledge present rich opportunities for future work.
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DOI: 10.1167/iovs.61.6.25
发表时间: 2020
影响因子: 4.4
作者:
Ledolter,Johannes;Gramlich,OliverW;Kardon,RandyH
通讯作者: Kardon,RandyH