A Case Study on Human Upper Limb Modelling for Dynamic Simulation.

A Case Study on Human Upper Limb Modelling for Dynamic Simulation.
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用于动态仿真的人体上肢建模案例研究。

DOI:
10.1080/10255849908907979
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发表时间:
1999
影响因子:
1.6
通讯作者:
D. Thalmann
D. Thalmann
中科院分区:
工程技术4区
文献类型:
--
作者:
W. Maurel;D. Thalmann

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建模包括开发一个对象或现象的属性的表示与其分析的目标。在本文中,所提出的程序是在CHARM项目中的人体上肢建模的项目约束的模型实现和仿真。目标是开发一个综合的人体动画资源模型,允许模拟人体运动,包括软组织变形和肌肉收缩的有限元模拟。一般来说,模型是基于为更进一步验证而留下的假设。导致这些假设的先验考虑很少详细说明。在此,目的是为在验证之前做出的选择和假设奠定基础。分析是基于多体可变形系统建模的一般方法,以及对人类上肢的以前的研究。
Modelling consists of developing a representation of the properties of an object or a phenomenon with respect to the goals of its analysis. In this paper, the procedure presented is that followed in the CHARM project for human upper limb modelling with respect to the project constraints on the model implementation and simulation. The objective is to develop a Comprehensive Human Animation Resource Model allowing the simulation of human motion, including the finite element simulation of soft tissue deformation and muscular contraction. Generally, models are presented based on assumptions left for a fortiori validation. The a priori considerations which lead to these assumptions are rarely detailed. Here, the aim is to form a basis for the choices and assumptions which are to be made prior to the validation. The analysis is based on the general approach for the modelling of multi-body deformable systems as well as on previous studies on the human upper limb.
肌肉骨骼关节系统的模拟和动画。
DOI: 10.1115/1.2895541
发表时间: 1993
期刊: Journal of biomechanical engineering
影响因子: --
作者:
Chao,EY;Lynch,JD;Vanderploeg,MJ
通讯作者: Vanderploeg,MJ