Movement interaction design for immersive media using interactive machine learning

Movement interaction design for immersive media using interactive machine learning
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使用交互式机器学习进行沉浸式媒体的运动交互设计

DOI:
10.1145/3401956.3404252
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发表时间:
2020
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通讯作者:
Plant N
Plant N
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交互式机器学习是设计运动交互的一种很有前途的方法,因为它允许开发人员通过简单地执行它们来捕获复杂的运动。我们介绍了一种正在开发的新工具,它可以使具有不同经验和背景的开发人员更快、适应性强、易于访问。使用该工具,我们与创意从业者和开发人员一起举办研讨会,探索为用户提供体现创意设计策略的技术,鼓励沉浸式媒体的全身互动。
Interactive Machine Learning is a promising approach for designing movement interaction because it allows developers to capture complex movements by simply performing them. We introduce a new tool being developed to make embodied interaction design faster, adaptable and accessible to developers of varying experience and background. Using the tool, we conduct workshops with creative practitioners and developers to explore techniques that equip users with embodied ideation design strategies encouraging full body interaction for immersive media.
DOI: --
发表时间: 2016
期刊: International Conference on Human Factors in Computing Systems
影响因子: --
作者:
Elena Márquez Segura;Laia Turmo Vidal;A. Rostami;Annika Wærn
通讯作者: Annika Wærn
DOI: 10.1109/cig.2019.8848007
发表时间: 2019-06
期刊: 2019 IEEE Conference on Games (CoG)
影响因子: --
作者:
C. Diaz;Phoenix Perry;R. Fiebrink
通讯作者: C. Diaz;Phoenix Perry;R. Fiebrink