Advancing diversity in human centered data science education through games
Advancing diversity in human centered data science education through games
复制标题
通过游戏促进以人为本的数据科学教育的多样性
DOI:
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复制
发表时间:
2020
期刊:
影响因子:
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通讯作者:
L. Shanley
中科院分区:
文献类型:
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作者:
Bernease Herman;Cecilia M. Aragon;Sarah Evans;L. Shanley
Educational games, particularly those that encourage collaboration with peers and focusing on social and ethical issues, may be powerful in improving retention of human computer interaction (HCI) and human centered data science (HCDS) concepts among young people by providing strong emotional experiences. Further, games have the potential of reaching a wider and more diverse population than formal education. We draw upon prior experience with improving diversity in science, technology, engineering, and mathematics (STEM) as well as experience building and deploying HCDS games to suggest novel uses of gaming to increase the retention of concepts in HCI and data science among diverse learners.
影响因子:
3.2
作者:
Canner, Judith E.;McEligot, Archana J.;Zhang, Xinzhi
通讯作者:
Zhang, Xinzhi
影响因子:
3.8
作者:
Hardy, Lisa;Dixon, Colin;Hsi, Sherry
通讯作者:
Hsi, Sherry