A visualization method of four-dimensional polytopes by oval display of parallel hyperplane slices

A visualization method of four-dimensional polytopes by oval display of parallel hyperplane slices
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平行超平面切片椭圆显示的四维多面体可视化方法

DOI:
10.1007/s12650-015-0319-5
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发表时间:
2015
影响因子:
1.7
通讯作者:
A.
A.
中科院分区:
计算机科学4区
文献类型:
--
作者:
Kageyama;A.

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摘要提出了一种四维欧几里德空间(x,y,z,w)中多面体的可视化方法。多面体由多个相互平行并以均匀间隔分隔的超平面切割而成。由于超平面垂直于w轴,因此产生的多个切片出现在三维(x,y,z)空间中,并由标准计算机图形显示。通过基于键盘输入的简单输入法,多面体在四维空间中进行外部旋转。多个切片被放置在三维世界坐标的抛物线曲线上。视图窗口中的切片形成椭圆形外观。在四维空间中对多面体进行单维旋转和双维旋转。当旋转应用于多面体时,所有切片都会同步改变其形状。在快速旋转的帮助下,许多切片的椭圆中的紧凑显示有助于掌握多面体的四维结构。图形抽象
AbstractA method to visualize polytopes in a four-dimensional euclidian space (x,y,z,w) is proposed. A polytope is sliced by multiple hyperplanes that are parallel to each other and separated by uniform intervals. Since the hyperplanes are perpendicular to thew-axis, the resulting multiple slices appear in the three-dimensional (x,y,z) space and they are shown by the standard computer graphics. The polytope is rotated extrinsically in the four-dimensional space by means of a simple input method based on keyboard typings. The multiple slices are placed on a parabola curve in the three-dimensional world coordinates. The slices in a view window form an oval appearance. Both the simple and the double rotations in the four-dimensional space are applied to the polytope. All slices synchronously change their shapes when a rotation is applied to the polytope. The compact display in the oval of many slices with the help of quick rotations facilitate a grasp of the four-dimensional configuration of the polytope.Graphical Abstract
DOI: 10.32469/10355/15426
发表时间: 1915
期刊: The Mathematical Gazette
影响因子: --
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期刊: IEEE Visualization, 2003. VIS 2003.
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DOI: --
发表时间: 1992
期刊: ACM Symposium on Interactive 3D Graphics and Games
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作者:
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