Cultivating Visualization Literacy for Children Through Curiosity and Play
Cultivating Visualization Literacy for Children Through Curiosity and Play
复制标题
通过好奇心和游戏培养孩子的可视化素养
DOI:
10.1109/tvcg.2022.3209442
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发表时间:
2023
影响因子:
5.2
通讯作者:
Szafir, Danielle Albers
中科院分区:
文献类型:
--
作者:
Bae, S. Sandra;Vanukuru, Rishi;Yang, Ruhan;Gyory, Peter;Zhou, Ran;Do, Ellen Yi-Luen;Szafir, Danielle Albers
Fostering data visualization literacy (DVL) as part of childhood education could lead to a more data literate society. However, most work in DVL for children relies on a more formal educational context (i.e., a teacher-led approach) that limits children's engagement with data to classroom-based environments and, consequently, children's ability to ask questions about and explore data on topics they find personally meaningful. We explore how a curiosity-driven, child-led approach can provide more agency to children when they are authoring data visualizations. This paper explores how informal learning with crafting physicalizations through play and curiosity may foster increased literacy and engagement with data. Employing a constructionist approach, we designed a do-it-yourself toolkit made out of everyday materials (e.g., paper, cardboard, mirrors) that enables children to create, customize, and personalize three different interactive visualizations (bar, line, pie). We used the toolkit as a design probe in a series of in-person workshops with 5 children (6 to 11-year-olds) and interviews with 5 educators. Our observations reveal that the toolkit helped children creatively engage and interact with visualizations. Children with prior knowledge of data visualization reported the toolkit serving as more of an authoring tool that they envision using in their daily lives, while children with little to no experience found the toolkit as an engaging introduction to data visualization. Our study demonstrates the potential of using the constructionist approach to cultivate children's DVL through curiosity and play.
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DOI:
10.1145/3357236.3395578
发表时间:
2020
期刊:
Proceedings of the 2020 ACM Designing Interactive Systems Conference
影响因子:
--
作者:
C. Zheng;Peter Gyory;E. Do
通讯作者:
E. Do
影响因子:
2.2
作者:
Doan, Sara
通讯作者:
Doan, Sara
DOI:
--
发表时间:
2013
期刊:
影响因子:
--
作者:
S. Murphy
通讯作者:
S. Murphy
影响因子:
1.8
作者:
J. Camba;Pedro Company;Vetria L. Byrd;B. Santos;Ginger Alford
通讯作者:
Ginger Alford
DOI:
--
发表时间:
2019
期刊:
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
影响因子:
--
作者:
Johannes Gäbler;Christoph Winkler;N. Lengyel;W. Aigner;C. Stoiber;Günter Wallner;S. Kriglstein
通讯作者:
S. Kriglstein