DataMoves: Entangling Data and Movement to Support Computer Science Education

DataMoves: Entangling Data and Movement to Support Computer Science Education
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DataMoves:纠缠数据和运动以支持计算机科学教育

DOI:
10.1145/3461778.3462039
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发表时间:
2021
期刊:
--
影响因子:
--
通讯作者:
Brazauskas J
Brazauskas J
中科院分区:
--
文献类型:
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作者:
Brazauskas J

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在儿童计算机教育领域,已经做了很多工作来设计关于编程的创造性和引人入胜的教学方法。然而,到目前为止,计算的许多其他基本方面受到的关注相对较少。这项工作探索了如何以一种激发好奇心和激发学习者想象力的方式教授数字系统和数据表示法主题。具体地说,我们介绍了两个交互式物理计算人工制品的设计,我们统称为DataMove,使12-14岁的学生能够通过具体化的动作和舞蹈来探索数字系统和数据。我们对DataMoves的评估,与其他教学方法一起使用,表明所采用的具体化、基于探索的学习形式非常有潜力加深学生对计算主题的理解,以及形成对传统上被认为枯燥乏味的主题的积极看法。
In the domain of computing education for children, much work has been done to devise creative and engaging methods of teaching about programming. However, there are many other fundamental aspects of computing that have so far received relatively less attention. This work explores how the topics of number systems and data representation can be taught in a way that piques curiosity and captures learners’ imaginations. Specifically, we present the design of two interactive physical computing artefacts, which we collectively call DataMoves, that enable students, 12-14 years old, to explore number systems and data through embodied movement and dance. Our evaluation of DataMoves, used in tandem with other pedagogical methods, demonstrates that the form of embodied, exploration-based learning adopted has much potential for deepening students’ understandings of computing topics, as well as for shaping positive perceptions of topics that are traditionally considered boring and dull.
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