TinkerLamp 2.0: Designing and Evaluating Orchestration Technologies for the Classroom

TinkerLamp 2.0: Designing and Evaluating Orchestration Technologies for the Classroom
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TinkerLamp 2.0:设计和评估课堂编排技术

DOI:
10.1007/978-3-642-33263-0_6
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发表时间:
2012
影响因子:
1.9
通讯作者:
P. Dillenbourg
P. Dillenbourg
中科院分区:
教育学4区
文献类型:
--
作者:
Son Do;Patrick Jermann;A. Legge;G. Zufferey;P. Dillenbourg

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课堂管理是指教师对多种活动、多种约束条件进行实时的课堂管理。示范强调课堂的限制,综合方案,以及教师在管理这些技术增强的教室的作用。由于课堂中涉及的许多因素和活动,支持编排变得越来越重要。本文介绍了TinkerLamp 2.0的设计和评估,一个有形的桌面学习环境,明确设计,以支持课堂编排。我们的研究表明,支持协调促进教师的工作,并导致在课堂气氛和学习成果的改善。
Orchestration refers to the real-time classroom management of multiple activities and multiple constraints conducted by teachers. Orchestration emphasizes the classroom constraints, integrative scenarios, and the role of teachers in managing these technology-enhanced classrooms. Supporting orchestration is becoming increasingly important due to the many factors and activities involved in the classroom. This paper presents the design and evaluation of TinkerLamp 2.0, a tangible tabletop learning environment that was explicitly designed to support classroom orchestration. Our study suggested that supporting orchestration facilitates teachers' work and leads to improvements in both the classroom atmosphere and learning outcomes.
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