Supporting Learners as users
Supporting Learners as users
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支持学习者作为用户
DOI:
10.1145/311147.311148
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发表时间:
1999
期刊:
影响因子:
--
通讯作者:
M. Guzdial
中科院分区:
文献类型:
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作者:
M. Guzdial
S oftware designers following a user-centered design philosophy try to provide software that helps users achieve their task goals. Wordprocessing programs help users to create, format, and spellcheck text, if that's the goal of the users. Checkbook programs help users to record transactions and reconcile their account with the bank, if that's their goal. But sometimes, the user's goal is not the same as the explicit task that the software was designed for. That's the state that learners are in when they attempt to meet their learning goals through performing some task. For example, you may want to learn about physics by programming physics simulations, learn something about statistics by exploring in a spreadsheet or with Mathematica, or learn about yourself by keeping a personal journal in a wordprocessing program. Many adults in lifelong learning programs are attempting this kind of learning, where they are using their real work workstations to support their learning activity, too. The learning becomes even more complicated ff the learner does not already know how to program or to use spreadsheets or Mathematica. This latter situation is common in undergraduate education where a student is asked to use the tool used by professionals while still learning the content of their domain (e.g., an engineering student learning to use a mathematical modeling language like Matlab while learning mathematical modeling or digital signal processing). Learners don't have a single goal or task when they are using an application program, but two or more. The goals may be hierarchically arranged in terms of importance, but they are often pursued in parallel. Primarily, their task is to learn some content-or maybe, to get a good grade, and to do whatever learning is necessary to get that good grade. Secondarily, their task may be to program, to build a spreadsheet, or to write. Related to that secondary goal may be to learn to program, to build a spreadsheet, or even to use the word processor. I call this model of learner as learner-as-user, which contrasts with:
DOI:
10.5860/choice.28-0612
发表时间:
1990
期刊:
--
影响因子:
--
作者:
B. Rogoff
通讯作者:
B. Rogoff