The RAD: Making Racing Games Equivalently Accessible to People Who Are Blind

The RAD: Making Racing Games Equivalently Accessible to People Who Are Blind
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RAD:让盲人也同样可以玩赛车游戏

DOI:
10.1145/3173574.3174090
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发表时间:
2018
期刊:
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
影响因子:
--
通讯作者:
S. Nayar
S. Nayar
中科院分区:
--
文献类型:
--
作者:
Brian A. Smith;S. Nayar

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我们推出了赛车听觉显示器 (RAD),这是一种基于音频的用户界面,允许盲人玩家玩与视力正常的玩家相同类型的赛车游戏,其效率和控制感与视力正常的玩家相似。 RAD 与一副标准耳机配合使用,包含两种新颖的声音技术:用于了解赛车在赛道上的速度和轨迹的声音滑块,以及用于提醒玩家即将转弯的方向、清晰度、长度和时间的转弯指示器系统。在一项针对 15 名参与者(3 名盲人;其余人被蒙住眼睛并单独分析)的用户研究中,我们发现玩家更喜欢 RAD 的界面,而不是流行的盲人赛车游戏 Mach 1 的界面。我们还发现,RAD 可以让失明的狂热玩家也能像视力正常的玩家一样在复杂的赛道上比赛,而单圈时间或行驶路径之间没有显着差异。
We introduce the racing auditory display (RAD), an audio-based user interface that allows players who are blind to play the same types of racing games that sighted players can play with an efficiency and sense of control that are similar to what sighted players have. The RAD works with a standard pair of headphones and comprises two novel sonification techniques: the sound slider for understanding a car's speed and trajectory on a racetrack and the turn indicator system for alerting players of the direction, sharpness, length, and timing of upcoming turns. In a user study with 15 participants (3 blind; the rest blindfolded and analyzed separately), we found that players preferred the RAD's interface over that of Mach 1, a popular blind-accessible racing game. We also found that the RAD allows an avid gamer who is blind to race as well on a complex racetrack as casual sighted players can, without a significant difference between lap times or driving paths.
代表用户参与无障碍研究
DOI: 10.1145/2141943.2141945
发表时间: 2012
影响因子: 2.4
作者:
Sears A
通讯作者: Sears A