Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations with Everyday Computational Objects
Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations with Everyday Computational Objects
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用 Olly 和 Slow Game 关注缓慢性和暂时性:支持与日常计算对象的长期关系的设计调查
DOI:
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发表时间:
2018
期刊:
影响因子:
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通讯作者:
P. Verburg
中科院分区:
文献类型:
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作者:
William Odom;Ron Wakkary;Ishac Bertran;Matthew Harkness;Garnet D. Hertz;Jeroen Hol;Henry W. J. Lin;Bram Naus;Perry Tan;P. Verburg
Slowness has emerged as a rich lens to frame HCI investigations into supporting longer-term human-technology relations. Yet, there is a need to further address how we design for slowness on conceptual and practical levels. Drawing on the concepts of unawareness, intersections, and ensembles, we contribute an investigation into designing for slowness and temporality grounded in design practice through two cases: Olly and Slow Game. We designed these artifacts over two and a half years with careful attention to how the set of concepts influenced key design decisions in terms of their form, materials, and computational qualities. Our designer-researcher approach revealed that, when put into practice, the concepts helped generatively grapple with slowness and temporality, but are in need of further development to be mobilized for design. We critically reflect on insights emerging across our practice-based research to reflexively refine the concepts and better support future HCI research and practice.
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DOI:
10.1145/3039901
发表时间:
2017
期刊:
Interactions
影响因子:
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作者:
Gaver B
通讯作者:
Gaver B
DOI:
10.1145/3161605
发表时间:
2017
期刊:
Interactions
影响因子:
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作者:
Odom W
通讯作者:
Odom W
DOI:
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发表时间:
2008
期刊:
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影响因子:
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作者:
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通讯作者:
S Benford
DOI:
10.1145/2809502
发表时间:
2015
期刊:
Interactions
影响因子:
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作者:
Pschetz L
通讯作者:
Pschetz L