Invisible design: exploring insights and ideas through ambiguous film scenarios

Invisible design: exploring insights and ideas through ambiguous film scenarios
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隐形设计:通过模糊的电影场景探索见解和想法

DOI:
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发表时间:
2012
期刊:
Symposium on Designing Interactive Systems
影响因子:
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通讯作者:
P. Olivier
P. Olivier
中科院分区:
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文献类型:
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作者:
P. Briggs;M. Blythe;John Vines;Stephen Lindsay;Paul Dunphy;James Nicholson;D. Green;J. Kitson;A. Monk;P. Olivier

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无形设计是一种在概念开发的早期阶段与研讨会参与者一起生成见解和想法的技术。它涉及制作模棱两可的电影,其中人物讨论了一项未直接显示的技术。该技术基于HCI在场景,角色,戏剧,电影和歧义的先前工作。无关项目的三个例子说明了无形的设计方法。生物识别守护程序,帕尼尼和智能货币。本文对一系列讲习班的数据进行了定性分析,讨论了这些看不见的设计。分析概述了对电影的回应;现有问题,对想象的技术的关注以及设计猜测。有人认为,看不见的设计可以帮助在参与式概念开发过程中为关键和创造性的对话创造一个空间。
Invisible Design is a technique for generating insights and ideas with workshop participants in the early stages of concept development. It involves the creation of ambiguous films in which characters discuss a technology that is not directly shown. The technique builds on previous work in HCI on scenarios, persona, theatre, film and ambiguity. The Invisible Design approach is illustrated with three examples from unrelated projects; Biometric Daemon, Panini and Smart Money. The paper presents a qualitative analysis of data from a series of workshops where these Invisible Designs were discussed. The analysis outlines responses to the films in terms of; existing problems, concerns with imagined technologies and design speculation. It is argued that Invisible Design can help to create a space for critical and creative dialogue during participatory concept development.
代表老年人:在设计场景中获得有意义的用户形象
DOI: 10.1007/s10209-008-0128-x
发表时间: 2008
影响因子: 2.4
作者:
Blythe M
通讯作者: Blythe M