Collaborative Research: On Experience-Weighted Attraction Learning in Games

协作研究:游戏中的体验加权吸引力学习

基本信息

  • 批准号:
    9730364
  • 负责人:
  • 金额:
    $ 12.76万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
    Continuing Grant
  • 财政年份:
    1998
  • 资助国家:
    美国
  • 起止时间:
    1998-04-15 至 2000-03-31
  • 项目状态:
    已结题

项目摘要

In strategic situations, people, firms, or nations care about what others are likely to do. Examples of such situations include bargaining, business decisions which require coordinating various activities, or 'signaling games' in which the actions people take signal something about their abilities or intentions. In the last few decades, a large body of mathematical 'game theory' has developed about how people will make choices in these situations. However, these theories generally assume that people know or can figure out how other people in the strategic situation are likely to behave. In fact, people usually figure out what others are likely to do by learning from experience. Our project proposes a general theory of how this learning occurs. The theory combines two very different forces - 'reinforcement,' which means that successful strategies will be repeated, and 'belief learning,' which means that players keep track of what other people have done to figure out what those people will do in the future, then they choose strategies which will give the biggest payoff if their guesses are right. These different types of learning were thought to be different for about 50 years. In earlier NSF-funded research, we discovered that the two theories are actually special kinds of a single kind of learning, 'experience weighted attraction' (EWA) learning. The current research proposes to extend the EWA theory in three ways -- to incorporate the obvious fact that different people may learn in different ways; to extend the theory to cases where people aren't sure what the payoffs from different choices are (which is of course more realistic); and to allow the possibility that people realize, as they learn about what their opponents do, that their opponents are learning also. When the extensions are incorporated we will have a very general theory of learning which can explain the way people bargain, coordinate, and signal to each other changes over time in response to experience.
在战略形势下,个人、公司或国家关心别人可能会做什么。这种情况的例子包括讨价还价,需要协调各种活动的商业决策,或“信号游戏”,其中人们采取的行动表明了他们的能力或意图。在过去的几十年里,大量的数学“博弈论”已经发展起来,研究人们在这些情况下如何做出选择。然而,这些理论通常假设人们知道或能够弄清楚其他人在战略情况下可能会如何表现。事实上,人们通常通过从经验中学习来了解别人可能会做什么。我们的项目提出了一个关于这种学习如何发生的一般理论。这一理论结合了两种截然不同的力量——“强化”和“信念学习”,前者指的是成功的策略会被重复,后者指的是玩家通过跟踪其他人的行为来推测其他人未来会做什么,然后选择在猜测正确的情况下回报最大的策略。50年来,人们一直认为这些不同的学习方式是不同的。在早期nsf资助的研究中,我们发现这两种理论实际上是一种特殊的学习方式,即“经验加权吸引”(EWA)学习。目前的研究建议从三个方面扩展EWA理论——将不同的人可能以不同的方式学习这一明显的事实纳入其中;为了将这一理论扩展到人们不确定不同选择的回报是什么(这当然更现实)的情况;让人们有可能意识到,当他们了解对手在做什么时,他们的对手也在学习。当这些扩展被纳入其中时,我们将有一个非常通用的学习理论,它可以解释人们讨价还价、协调和相互传递信号的方式随着时间的推移而变化。

项目成果

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Colin Camerer其他文献

Partition-Dependent Framing Effects in Lab and Field Prediction Markets
实验室和现场预测市场中与分区相关的框架效应
  • DOI:
  • 发表时间:
    2008
  • 期刊:
  • 影响因子:
    0
  • 作者:
    U. Sonnemann;Colin Camerer;C. Fox;Thomas Langer
  • 通讯作者:
    Thomas Langer
Exploring the scope of neurometrically informed mechanism design
探索神经测量学信息机制设计的范围
  • DOI:
    10.1016/j.geb.2016.05.001
  • 发表时间:
    2017
  • 期刊:
  • 影响因子:
    0
  • 作者:
    I. Krajbich;Colin Camerer;A. Rangel
  • 通讯作者:
    A. Rangel
EWA learning in bilateral call markets
双边呼叫市场中的 EWA 学习
  • DOI:
    10.1007/978-1-4757-5196-3_11
  • 发表时间:
    2002
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Colin Camerer;D. Hsia;Teck
  • 通讯作者:
    Teck
A Parsimonious Model of SKU Choice: Familiarity-based Reinforcement and Response Sensitivity
SKU 选择的简约模型:基于熟悉度的强化和响应敏感性
  • DOI:
  • 发表时间:
    1999
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Teck;Juin;A. Ainslie;Greg M. Allenby;David R. Bell;Eric T. Bradlow;Colin Camerer;Tülin Erdem;P. Fader;W. Kamakura;A. Montgomery;Gary J. Russell;D. Schmittlein
  • 通讯作者:
    D. Schmittlein
Stationary Concepts for Experimental 2 X 2 Games: Comment
实验性 2 X 2 游戏的固定概念:评论
  • DOI:
    10.1257/aer.101.2.1029
  • 发表时间:
    2011
  • 期刊:
  • 影响因子:
    0
  • 作者:
    C. Brunner;Colin Camerer;J. Goeree
  • 通讯作者:
    J. Goeree

Colin Camerer的其他文献

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{{ truncateString('Colin Camerer', 18)}}的其他基金

RAPID: Analyzing forced habit change from COVID-19 using large-scale data
RAPID:使用大规模数据分析 COVID-19 导致的被迫习惯改变
  • 批准号:
    2031287
  • 财政年份:
    2020
  • 资助金额:
    $ 12.76万
  • 项目类别:
    Standard Grant
Collaborative Research: An Interdisciplinary Approach to Predicting Unequal Treatment
合作研究:预测不平等待遇的跨学科方法
  • 批准号:
    1851745
  • 财政年份:
    2019
  • 资助金额:
    $ 12.76万
  • 项目类别:
    Continuing Grant
Collaborative Research: Meta-Analysis of Empirical Estimates of Loss-Aversion
合作研究:损失厌恶实证估计的荟萃分析
  • 批准号:
    1757288
  • 财政年份:
    2018
  • 资助金额:
    $ 12.76万
  • 项目类别:
    Standard Grant
Collaborative Research: Understanding and Predicting Asset Price Bubbles from Brain Activity
合作研究:通过大脑活动理解和预测资产价格泡沫
  • 批准号:
    1261060
  • 财政年份:
    2014
  • 资助金额:
    $ 12.76万
  • 项目类别:
    Standard Grant
IBSS: Links Between Behavior and Attitudes Across Cultures
IBSS:跨文化行为和态度之间的联系
  • 批准号:
    1329195
  • 财政年份:
    2013
  • 资助金额:
    $ 12.76万
  • 项目类别:
    Standard Grant
Bayesian Rapid Optimal Adaptive Design (BROAD) for Estimating
用于估计的贝叶斯快速最优自适应设计 (BROAD)
  • 批准号:
    1227412
  • 财政年份:
    2012
  • 资助金额:
    $ 12.76万
  • 项目类别:
    Standard Grant
Using Neurometric Data To Measure Economic Values in Private and Social Exchange Situations
使用神经测量数据衡量私人和社会交换情况下的经济价值
  • 批准号:
    0850840
  • 财政年份:
    2009
  • 资助金额:
    $ 12.76万
  • 项目类别:
    Standard Grant
Collaborative Research: The Measurement and Neural Foundations of Strategic IQ
合作研究:战略智商的测量和神经基础
  • 批准号:
    0433010
  • 财政年份:
    2004
  • 资助金额:
    $ 12.76万
  • 项目类别:
    Standard Grant
Collaborative Research: An Experimental Approach to Organizational Culture
协作研究:组织文化的实验方法
  • 批准号:
    0095779
  • 财政年份:
    2001
  • 资助金额:
    $ 12.76万
  • 项目类别:
    Standard Grant
Collaborative Research: Sophisticated Learning and Strategic Teaching in Repeated Games
协作研究:重复游戏中的复杂学习和策略教学
  • 批准号:
    0078911
  • 财政年份:
    2000
  • 资助金额:
    $ 12.76万
  • 项目类别:
    Standard Grant

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