Educational Innovation: An Investigation into Aesthetic Computing within the Digital Arts and Sciences Curricula
Educational Innovation: An Investigation into Aesthetic Computing within the Digital Arts and Sciences Curricula
批准号:
0119532
负责人:
Paul Fishwick
金额:
$43.61万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2001
资助国家:
美国
项目状态:
已结题
起止时间:
2001-09-01 至 2006-09-30
中文摘要
摘要0119532佛罗里达保罗·菲什威克大学题目:数字艺术与科学课程中的美学计算研究这个项目将“美学计算”的研究直接整合到一套新的CESE程序中,统称为数字艺术与科学(DAS)。DAS的主旨是培养一名具有计算机工程和艺术混合知识的学生。这使学生能够在以生产为中心的团队中有效地工作,这些团队以涉及视频、互动游戏、教育、科学和工程可视化以及软件工程的项目为中心。研究整合是通过增加审美计算课程和一系列数字世界制作工作室课程来完成的。美术和CISE的学生都参加了这些课程,而PI团队则教授工作室的课程。美学计算是指在美术中使用流派和风格,作为计算中常见的形式化和图形化呈现的模型结构的隐喻,如自动机、数据流图、数据模型和综合统一建模语言(UML)。这项工作建立在CS之外的许多领域,如符号学、语言学、类比、隐喻和艺术。信息和程序可视化文献中正在进行的进展是最相关的;然而,该项目的重点是更强大的ARTS组件,它既个性化又丰富了用户的建模界面。例如,有限状态机的表示可以通过隐喻映射来制作成建筑物的比例或虚拟模型。建筑的风格可以从建筑中存在的各种可能的流派中提取出来,而不限于抽象实体的表现。而且,音乐和故事模式的元素可以同时映射到建筑上,进一步使界面个性化。该项目的目标是培养既了解形象化的形式主义,又了解人类交流中涉及美学解释的实际方面的实践者。
英文摘要
Abstract 0119532 Paul Fishwick University of FloridaTitle: An Investigation into Aesthetic Computing Within the Digital Arts and Sciences CurriculaThis project integrates research in "aesthetic computing" directly into a new set of CISE programs, collectively called Digital Arts and Sciences (DAS). The thrust of DAS is to create a student who is endowed with a hybrid-knowledge of computer engineering and the arts. This enables the student to work effectively in production-oriented teams centered on projects involving videos, interactive games, education, scientific and engineering visualization, and software engineering. The research integration is accomplished through the addition of an Aesthetic Computing course and a series of Digital World Production Studio courses. Both Fine Arts as well as CISE students take these courses, and the PIs team-teach the studio course. Aesthetic Computing refers to the use of genres and styles in fine art employed as metaphors for formal and diagrammatically rendered model structures commonly found in computing, such as automata, data flow graphs, data models and the comprehensive Unified Modeling Language (UML). This work builds upon many areas outside of CS such as semiotics, linguistics, analogy, metaphor, and the arts. Ongoing progress in the information and program visualization literature is most related; however, the project's focus is on a stronger arts component that both personalizes and enriches the user's modeling interface. For example, the representation of a finite state machine may be crafted, through metaphor mapping, to a scale or virtual model of a building. The style of the building can be taken from the huge variety of possible genres existing in architecture, without limiting the representation to abstract entities. And, elements of music and story schemata can be simultaneously mapped onto the architecture, further personalizing the interface. The goal of the project is to develop practitioners who understand both the formalisms of visualization and the practical aspects of human communication that deal with aesthetic interpretation.
期刊论文(0)
专著(0)
科研奖励(0)
会议论文
Enhancing Simulation Analysis Reporting Using Natural Language Feedback
-
批准号:8909152
-
项目类别:Continuing grant
-
资助金额:$3.78万
-
财政年份:1989
-
负责人:Paul Fishwick
-
依托单位:
海外基金