Simulating the Human Visual "Find" Command
模拟人类视觉“查找”命令
基本信息
- 批准号:0308244
- 负责人:
- 金额:--
- 依托单位:
- 依托单位国家:美国
- 项目类别:Continuing Grant
- 财政年份:2003
- 资助国家:美国
- 起止时间:2003-05-15 至 2009-04-30
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
For most computer users, the visual display provides the highest bandwidth of information throughput. However, the full potential of the visual display is often not achieved. Visual layouts are often poorly designed, minimally evaluated, and based primarily on the intuitions and introspection of the designer. Though some visual interface designers have developed a good sense for what works, most have a very limited understanding of human visual perception, the planning and execution of eye movements, and how visual design interacts with those processes. Part of the problem is that no empirically validated comprehensive theories of applied visual search have been developed. Visual search is rigorously studied in cognitive psychology and human factors, but typically one phenomena at a time; this leads to theories that are disjoint, disconnected from design guidelines, and that do not provide much practical guidance. No integrative theories are sufficiently well formed to provide useful explanations or predictions of how people search the visual layouts in web pages and computer software.In this project, the PI will develop a predictive theory of visual search based on ecologically valid scenarios. The comprehensive theory will identify the interaction among visual-perceptual, cognitive, semantic, and oculo-motor processing during visual search of realistic computer screen layouts. The theory will be embodied in a computational cognitive model and integrate the core processes used in visual interaction. The PI will compile the theory into SimFind, a simulated human visual "find" command. SimFind will model and display the fundamental human processing that occurs when a search is triggered. This will be a software module that will stand alone, but which could be integrated into existing predictive tools to provide an accurate and robust human "find" within a larger human simulation. The module will implement the processing, components, and behaviors that are fundamental to visual search. The module will provide analytical predictions, as well as visualizations, of human-computer visual interaction -- the seemingly invisible processes that direct a user's attention across a layout. The PI will evaluate and refine the theory behind the simulated visual search with empirical studies that will include eye tracking. Empirical data will evaluate how the theory accurately captures the cognitive strategies motivated by the structure of the layout, and the shifts of attention that occur in response to the structure, visual features, and content encountered during the search.Broader Impacts: This interdisciplinary project will synthesize psychological theory and engineering models to provide the research community with advanced integrative theory and the commercial world with a highly practical application. The project will illuminate the otherwise invisible processes that take place during visual interaction, and will be useful to visual interface designers, students of design, human factors researchers, and cognitive psychologists. It will illustrate and predict human behavior for searching web sites, online voting and census forms, and general-purpose human-computer visual layouts.
对于大多数计算机用户来说,视觉显示提供了最高的信息吞吐量带宽。 然而,视觉显示器的全部潜力往往不能实现。 视觉布局通常设计得很差,评估很少,主要基于设计师的直觉和内省。 虽然一些视觉界面设计师已经对什么是有效的有了很好的认识,但大多数人对人类视觉感知、眼球运动的规划和执行以及视觉设计如何与这些过程相互作用的理解非常有限。 部分问题是,没有经验验证的应用视觉搜索的综合理论已经开发出来。 视觉搜索在认知心理学和人为因素中得到了严格的研究,但通常一次只研究一种现象;这导致了理论的脱节,与设计指导方针脱节,并且没有提供太多的实践指导。 目前还没有一个完整的理论能够对人们如何搜索网页和计算机软件中的视觉布局提供有用的解释或预测。在这个项目中,PI将根据生态有效的场景开发一个视觉搜索的预测理论。 综合理论将确定视觉搜索过程中的视觉感知,认知,语义和眼动加工的相互作用的现实电脑屏幕布局。 该理论将体现在一个计算认知模型,并整合在视觉交互中使用的核心过程。 PI将把理论编译成SimFind,一个模拟人类视觉的“查找”命令。 SimFind将模拟和显示触发搜索时发生的基本人类处理过程。 这将是一个独立的软件模块,但可以集成到现有的预测工具中,以在更大的人类模拟中提供准确和强大的人类“发现”。 该模块将实现视觉搜索的基本处理、组件和行为。 该模块将提供分析预测,以及可视化的人机视觉交互-看似无形的过程,引导用户的注意力在整个布局。 PI将通过包括眼动跟踪在内的实证研究来评估和完善模拟视觉搜索背后的理论。 实证数据将评估该理论如何准确地捕捉到布局结构所激发的认知策略,以及在搜索过程中遇到的结构、视觉特征和内容所引起的注意转移。更广泛的影响:这个跨学科的项目将综合心理学理论和工程模型,为研究界提供先进的综合理论,为商业界提供一个非常实用的应用。 该项目将阐明视觉交互过程中发生的其他不可见的过程,并将对视觉界面设计师,设计学生,人为因素研究人员和认知心理学家有用。 它将说明和预测搜索网站,在线投票和人口普查表格,以及通用人机视觉布局的人类行为。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
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Anthony Hornof其他文献
Anthony Hornof的其他文献
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{{ truncateString('Anthony Hornof', 18)}}的其他基金
EAGER: New User-Centered Design Techniques for Building Assistive Technology for Children who are Presymbolic Communicators
EAGER:以用户为中心的新设计技术,为符号前沟通者的儿童构建辅助技术
- 批准号:
1748615 - 财政年份:2017
- 资助金额:
-- - 项目类别:
Standard Grant
CHS: Small: Collaborative Research: A Theory of Human Microstrategy Selection and Integration in Human-Computer Interaction
CHS:小型:协作研究:人机交互中的人类微观策略选择和集成理论
- 批准号:
1619036 - 财政年份:2016
- 资助金额:
-- - 项目类别:
Standard Grant
HCC: Small: A Computational Theory of Perceptual Integration in Multimodal Multitasking
HCC:小:多模态多任务处理中感知整合的计算理论
- 批准号:
1017593 - 财政年份:2010
- 资助金额:
-- - 项目类别:
Standard Grant
HCC: Easy-to-Learn and Easy-to-Use Eye-Controlled Musical Expression For Children with Severe Disabilities
HCC:为严重残疾儿童提供易于学习和使用的眼控音乐表达
- 批准号:
0713688 - 财政年份:2007
- 资助金额:
-- - 项目类别:
Continuing Grant
SGER: Collaborating with Children with Severe Disabilities in the Design of Eye-Controlled Software
SGER:与严重残疾儿童合作设计眼控软件
- 批准号:
0553117 - 财政年份:2005
- 资助金额:
-- - 项目类别:
Standard Grant
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